- Two pointlights were used in this picture: one blue, one yellow. - Texture mapping was used for the wooden table and newspaper - A cubic environment map was used to produce the reflection from the spheres and on the bars of the hourglass - The scene was rendered with antialiasing to reduce jagged edges - Implementation of depth fields gives the picture a more realistic look - only a certain range of the scene is in focus - Different kt, ke, kd, and ks values were given to create the shiny wood, glass, and mirror surfaces