How to run the modeler artifacts from school machines


1.  Make sure that the file server that has the binary turnin folder is mapped.  This is "\\ifilesrv2\projects".

2.  Make your way down through the directories to the binary turnin folder.  You will be at "\courses\cse457\Modeler\binary turnin".  Make sure you get all the way down to the binary turnin directory, don't stop at the numbered project directories one level above.

3.  In the binary turnin directory, there is one folder per project team.  Open the folder you are interested in.

4.  Double click on the shortcut named "animator.exe".  The model will open and run.

5.  When you want to look at another model, EXIT from animator and repeat steps 3 and 4.  Don't close object and open another one. Each team potentially has a different modeller.dll which will not get loaded correctly unless you EXIT animator and start over again in the new folder.
 
 

How to run the modeler artifacts from home or other non-CSE machines


If you can't map \\ifilesrv2\projects on your machine, then you can download the whole thing and install it locally.

1.  There is a zip file, modelerartifacts-net.zip, which contains all the needed code.  Download that file and unzip its contents into some directory on your machine.

2.  Set the environment variable "anim" to point to the directory where you installed everything.  For example, if you installed the files in C:\models, then you want the variable anim to be "C:\models".

(a)  On NT, you set variables in the System control panel.  Select Start->Settings->Control Panel.  Then double click on System, and select the Environment tab.  Under Variable, enter anim, then under Value, enter the correct directory as described in 2.  Click Set, then click OK.

(b)  On W95/98 you need to set the anim variable in autoexec.bat.  Go to Start->Run.  Type sysedit<return>.  In autoexec.bat, add a line at the end that says set anim=c:\models (or where ever you put it).  Save and exit, then reboot.

3.  In the directory where you installed everything, there is one folder per project team.  Open the folder you are interested in.

4.  Double click on the shortcut named "shortcut to animator.exe".  The model will open and run.

5.  When you want to look at another model, EXIT from animator and repeat steps 3 and 4.  Don't close object and open another one. Each team potentially has a different modeller.dll which will not get loaded correctly unless you EXIT animator and start over again in the new folder.