CSE 456 - Story for Digital Animation |
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Assignment #4: The Final PitchDUE: Wednesday, 7/22 by 8:30 AM You will be iterating your story with the following checklist in mind:
You will continue to improve your animatic, polishing it up while adding voiceover and audio. As before the animatic will be limited to no longer than three and half minutes. Practice your acting and pitching skills to improve the pacing of your story. Show your animatic to "fresh eyes" (those who haven't seen it) and collect their feedback and respond to it. It will be important to fix and clarify beats that are confusing. Do your best to "become a slave to your story". Think about why this specific story is extremely important to tell. Consider your audience. Will people care about seeing your animatic and experiencing your story? If not, how can you make your story more compelling and universally appealing? Incorporate everything you've learned about story for animated films in all of the lecture and lab sessions to your final work. The final story items you turn in via the Catalyst Dropbox should properly represent the design and structure of your story world. For this last assignment, you will produce the best possible story animatic that would really knock everyone's socks off if it were to be be produced as a completed 3D animated short. You will be pitching your story in class. Remember for your story pitches to show your audience your excitement for the story. Fall in love with the story. Look at your audience and share your story and why it is an important story to tell. Use active language. Use props and illustrate wherever it will help. Write down ALL of your feedback. Feedback is a gift. Then address the feedback thoughtfully. You will submit completed versions of your title, 7 steps and armature, beatsheet, character design, set design, and animatic. Remember to adhere to the story design limitations imposed on you in the previous assignments:
Visualize your story and work to tighten the steps and connect the armature, visualize the characters, setting and actions. Bring the characters to life by applying the acting techniques suggested to you in class. Remember to iterate utilizing all of the story tools that we have introduced and reviewed with you in class — including your title, your seven steps, your beatsheet, your thumbnails, your Personal Hell exercise, and your animatic reel. Consider how you can support the immersive nature of storytelling for animated film by carefully considering the look of your set and the behavior of each of your characters. Answer for yourself: why should your story be conveyed as an animated film? Add a story pitch description/voiceover on one copy of your animatic reel. A voiceover will need to be recorded and added onto the last version of the reel before you turn it in. It helps to write an outline for the voiceover and then practice several times before recording a final version. Take the time to design and time your voiceover to your visuals. Plan to meet your deadlines but also leave time for improvement. Add audio early on so that it can be reviewed and iterated. Set aside a second copy of the animatic (to be without a voiceover) and instead add foley (if the story requires it - sound effects are optional) and audio (music is required) to the second copy of your animatic. Try your best to have your work reviewed before moving too far ahead. Please provide visual support that includes character reference photos and/or drawings and reference for your set as it helps to bring us into your story world. To help you with your final iteration this week, you will also be assigned a story group. This is a group of your peers (with the same general story) that you can meet up with and bounce ideas off each other. In addition to checking in with the staff on Monday's lab, you will also check in with your groups - showing your animatics to each other and providing feedback. The group assignments are below:
Communicate and coordinate your schedules with your story group and to work with your colleagues and your friends to get as much constructive feedback as you can. Your final work will be your own. Incorporate your unique signature. Checklist of what is due: Be sure to include your name on all work!
All work for this project should be submitted to the Catalyst Dropbox by Wednesday July 22nd, at 8:30 AM. And remember to please print out and staple together four packets of your story materials for the staff to review in class. It is also good practice to test all of your files before submitting them into the Dropbox. We can't be responsible for any technical troubleshooting after you've submitted your final work. Good luck and enjoy the process! |