CSE 456 - Story for Digital Animation |
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Assignment #4: Story Development and PrevisualizationAll deadlines:
You can choose to continue working on the story you pitch on July 9th for your final story or you can try to pitch the staff an alternate story. In either case, You must use one of the armatures below.
Additionally, here are your limitations when developing your story:
Once you’ve decided which of your stories you will be developing, address feedback you were provided in class on July 9th. This feedback can be used to improve your new story or the story you already pitched depending on what story you decide to pursue. In class on July 11th, you will be pitching a story once again. This time you will pitch with two additional items: one beatsheet and one sheet of thumbnails. Details are below:
Note: Use the thumbnail examples you are given as a guide and create one sheet of thumbnail drawings and bring it to class on July 11th for review. Please make 3 printed copies for us to review. Just do something. For the thumbnail drawings, design from left to right and top to bottom, number each frame, and place only what’s essential for the audience to see. Use the rule of thirds, and try to create non-static compositions. Be sure to visually distinguish between your characters so we know which character we need to focus on at any given time.
Part B - DUE: July 16th at 10:30 AM You will be asked to create a more extensive story world that will include: Title, Seven Steps, Armature Statement, a Beat Sheet, a Sequence and Shot list, Revised Thumbnail sheet, and first version of an Animatic created using the Cinematic Sandbox, for us to review. Note that your first pass on the animatic will be a shot by shot recreation of your thumbnails. You will be bringing these to class on Tuesday July 16th. Please bring 3 printed copies of the material with you to class. Turn-in instructions: Rather than e-mailing materials you will now be using the class dropbox to turn in your story materials - all of you should be registered via your UWNetID. If you find this isn't the case let the staff know asap. You will be uploading a document/file for each of the following:
Remember to pay particular attention to the Personal Hell exercise. You'll need that to help you develop the arc of the main character in your story. If you have problems in any of the areas of your visual story development, the best thing to do is do something/anything -- fill in what you can so that your audience has more to respond to. Also, if possible, try to build on some personal experience you've had in order to make your story both more universal and more personal. Also, remember that practice is critical to getting better at visual storytelling. Just try out many options before selecting the one that seems to capture your mind and heart and convey your ideas. You can find an example beatsheet here. There are also more examples of beatsheets in addition to sequence & shot lists here.
Part C - DUE: July 18th at 10:30 AM Please bring the revised versions of all of the items requested for Part B on July 18th. You will be pitching your newly revised story once more with voiceover on your revised animatic and will have descriptive adjectives for each of your two characters and reference for us to review. Turn-in instructions: As with 4b, turn your materials into the class dropbox. Here's a checklist:
Additionally, here is the the supplemental Picture Perfect packet from class. (A UWNetID login is required.)
Part D - DUE: July 26th at 2 PM (Final Project) Updated turn-in instructions (re-organized version of the previous list). Not only will you be turning in the final version of your story, but you will be turning in some materials from your previous assignments.
*DVDs and USB drives no longer the required method of turn-in. Please submit to the class dropbox. And remember to test ALL of your files before submitting them. |