Final Image.
To arrive at my final image I did the following steps in GIMP:
Step 1: I played around with the cemetery scene (overlaying a plasma texture, tweaking the colors, blurring, overlaying a muddy coloor) to make it look more sinister than before.
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Step 2: I grabbed one of my figures and overlaid the iScissor mask to isolate the body.
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Step 3: I added another mask (black-to-white, bottom-to-top gradient) to fade out the bottom of the body.
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Step 3: I played around with the colors. I found that making the image grayscale, then coloring it cyan-ish on one layer and purple-ish on the other layer and then playing around with the layer modes (dodge, color merge, etc.) and opacities worked the best.
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Step 4: I blurred the ghost. I also added another grayscale layer on top of the image and filled it with a cracked marble texture, which I then made grayscale. I set this layer's mode to multiply so that the texture got transfered to the underlying layer and lowered the opacity a bit.
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Step 5: To give the ghost a creepy halo, I made a duplicate of the layer, locked the alpha, filled it with white, unlocked the alpha, blurred it judiciously, and used the airbrush tool to add aura lines.
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Step 6: I pasted my ghost onto the cemetary image. I played around with layer modes here: I found that a bottom layer of "dodge" and an upper layer of "addition" with varying (low) opacities gave a substantially transparent, ethereal effect.
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