| An image as a function | |||
| Digital vs. continuous images | |||
| Image transformation: range vs. domain | |||
| Types of noise | |||
| LSI filters | |||
| cross-correlation and convolution | |||
| properties of LSI filters | |||
| mean, Gaussian, bilinear filters | |||
| Median filtering | |||
| Image scaling | |||
| Image resampling | |||
| Aliasing | |||
| Gaussian pyramids | |||
| Bilinear Filters | |||
| What is an edge and where does it come from | |||
| Edge detection by differentiation | |||
| Image gradients | |||
| continuous and discrete | |||
| filters (e.g., Sobel operator) | |||
| Effects of noise on gradients | |||
| Derivative theorem of convolution | |||
| Derivative of Gaussian (DoG) operator | |||
| Laplacian operator | |||
| Laplacian of Gaussian (LoG) | |||
| Canny edge detector (basic idea) | |||
| Effects of varying sigma parameter | |||
| Approximating an LoG by subtraction | |||
| Hough Transform (lines, circles, “generalized” (from midterm)) | |||
| Graph representation of an image | |||
| Intelligent scissors method | |||
| Image histogram | |||
| K-means clustering | |||
| Morphological operations | |||
| dilation, erosion, closing, opening | |||
| Normalized cuts method | |||
| Matting—separate foreground from background (basic idea) | |||
| Optical flow problem definition | |||
| Aperture problem and how it arises | |||
| Assumptions | |||
| Brightness constancy, small motion, smoothness | |||
| Derivation of optical flow constraint equation | |||
| Lukas-Kanade equation | |||
| Derivation | |||
| Conditions for solvability | |||
| meanings of eigenvalues and eigenvectors | |||
| Iterative refinement | |||
| Newton’s method | |||
| Coarse-to-fine flow estimation | |||
| Feature tracking | |||
| Harris feature detector | |||
| L-K vs. discrete search method | |||
| Properties of a pinhole camera | |||
| effects of aperture size | |||
| Properties of lens-based cameras | |||
| focal point, optical center, aperture | |||
| thin lens equation | |||
| depth of field | |||
| circle of confusion | |||
| Modeling projection | |||
| homogeneous coordinates | |||
| projection matrix and its elements | |||
| types of projections (orthographic, perspective) | |||
| Camera parameters | |||
| intrinsics, extrinsics | |||
| types of distortion and how to model | |||
| Image alignment (using Lucas-Kanade) | |||
| Image reprojection | |||
| homographies | |||
| cylindrical projection | |||
| Creating cylindrical panoramas | |||
| Image blending | |||
| Image warping | |||
| forward warping | |||
| inverse warping | |||
| Homogeneous coordinates and their geometric intuition | |||
| Homographies | |||
| Points and lines in projective space | |||
| projective operations: line intersection, line containing two points | |||
| ideal points and lines (at infinity) | |||
| Vanishing points and lines and how to compute them | |||
| Single view measurement | |||
| within a reference plane | |||
| height | |||
| Cross ratio | |||
| Camera calibration | |||
| using vanishing points | |||
| direct linear method | |||
| Things to take away from this lecture | |||
| Cues for 3D inference, shape from X (basic idea) | |||
| Epipolar geometry | |||
| Stereo image rectification | |||
| Stereo matching | |||
| window-based epipolar search | |||
| effect of window size | |||
| sources of error | |||
| Active stereo (basic idea) | |||
| structured light | |||
| laser scanning | |||
| Baseline tradeoff | ||
| Multibaseline stereo approach | ||
| Voxel coloring problem | ||
| Volume intersection algorithm | ||
| Voxel coloring algorithm | ||
Light, perception, and reflection
| Light field, plenoptic function | ||||
| Light as EMR spectrum | ||||
| Perception | ||||
| color constancy, color contrast | ||||
| adaptation | ||||
| the retina: rods, cones (S, M, L), fovea | ||||
| what is color | ||||
| response function, filters the spectrum | ||||
| metamers | ||||
| Finding camera response function (basic idea, not details) | ||||
| Materials and reflection | ||||
| what happens when light hits a surface | ||||
| BRDF | ||||
| diffuse (Lambertian) reflection | ||||
| specular reflection | ||||
| Phong reflection model | ||||
| measuring the BRDF (basic idea) | ||||
| Classifiers | |||
| Probabilistic classification | |||
| decision boundaries | |||
| learning PDF’s from training images | |||
| Bayesian estimation | |||
| Principle component analysis | |||
| Eigenfaces algorithm | |||
| use for face recognition | |||
| use for face detection | |||
| Markov chains | ||
| Text synthesis algorithm | ||
| Markov random field (MRF) | ||
| Texture synthesis algorithm (basic idea) | ||