Review on Thurs | |||
Project 4 | |||
due Wed night | |||
no later than Friday night (with late days) | |||
Extra office hour: Friday 4-5 | |||
Problem Statement | ||
Input: two views of an unknown rigid scene | ||
from unknown viewpoints | ||
Output: in-between views from a virtual camera |
Image Morphing for View Synthesis?
We want physically-correct view interpolations | ||
Can image morphing do this? |
Special Case: Parallel Cameras
1. Prewarp | |
align views |
1. Prewarp | |
align views | |
2. Morph | |
move camera |
1. Prewarp | |
align views | |
2. Morph | |
move camera | |
3. Postwarp | |
point camera |
View morphing | |
Blanz & Vetter (SIGGRAPH 99) | |
MIT single view (SIGGRAPH 01) | |
Yu inv-radiosity (SIGGRAPH 00) | |
Debevec relight (SIGGRAPH 02) | |
Video rewrite (SIGGRAPH 97) | |
Vision-based pong (Seitz tape) | |
Debevec IBMR in art & cinema tape | |
Debevec face relighting demo | |