Page Eviction
Limited Memory
- paging solves a lot of memory management problems
- but what if processes still need more memory after all frames are allocated?
- option 1: out of memory error, mobile OSes tend to kill processes that use too much memory to make space
- option 2: evict a mapped page, write the page to a storage device, then re-allocate its frame
- why do we need to write the data to disk?
- do we always have to write the data out?
- how to evict?
- where can the write evicted page to?
- swap partition: a section on disk reserved for storing evicted pages
- need to track allocation status of the swap partition
- often uses a bitmap to track free space inside the swap partition
- need to maintain bookkeeping structures so we can find the page later when it's accessed again
- how to reflect the result of an eviction?
- remove the page to frame mapping from the page table (set present bit to false)
- how to ensure that page will not be modified while being written out to swap?
- what if there are multiple pages mapped to the frame?
- what about the TLB?
- reuse the frame
- after the page is evicted, can we just map its frame to another process?
- what to evict?
- eviction policies set by the OS
Eviction Policies
- what pages should be our eviction candidates?
- do we only consider pages within the faulting process?
- do we also consider all mapped pages?
- are all pages equal?
- do we want to evict kernel code and data pages?
- what about shared library pages?
- do all pages need to be written out to swap when evicted?
- do we want to evict pages that will be accessed soon?
- eviction policies
- FIFO:
- evicts pages that were mapped first
- just need to maintain a queue of allocated frames, simple impl
- what access pattern might work poorly for this?
- Belady's anomaly: increasing # of frames can cause more page faults
- do we expect this to do well at reducing page faults?
- LRU:
- evicts pages that were least recently used
- uses history (access patterns) to predict the future
- what access pattern might work poorly for this?
- would LRU suffer from Belady's anomaly?
- how would we implement this?
- Clock:
- approximates LRU
- uses the access bit inside a page table entry (pte), bit set by hardware whenever the page is accessed (brought into TLB)
- algorithm:
- track a clock hand (starting frame to look at for eviction)
- look at the frame at the clock hand, check the page table entry for the mapped page
- if pte's access bit is 0, select the page to evict, advance the clock hand to the next frame
- if pte's access bit is 1, clear the access bit to 0, shootdown TLB entry, advance the clock hand, and go to step 2
- takes access patterns into account, but doesn't take costs of evicting a page into account
- Enhanced Clock (Second Chance):
- clock but look at both access and dirty bit
- if page is not dirty then we don't need to write it out (cheaper)
- conditions:
- if access is 0 and dirty is 0, select page to evict, advance the clock hand
- if access is 1 and dirty is 0, clear access bit, advance the clock hand, keep searching
- if access is 0 and dirty is 1, clear dirty bit (track the dirty info elsewhere), advance the clock hand, keep searching
- if access is 1 and dirty is 1, clear access bit, advance the clock hand, keep searching