CSE 374 15au - Homework 6
Memory Management
Due in three parts:
Part 0 (1%): Pick a partner and send info by Saturday, Nov. 14 at 11:00 pm
Part 1 (14%): Repository, header files, and
function prototypes/skeletons by Thursday,
Nov. 19 at 11 pm
(NO LATE
ASSIGNMENTS for this part)
Part 2 (85%): Final Code by Thursday, Dec. 3 at 11 pm
Synopsis
In this assignment you will develop and benchmark a memory management package. You are required to work with a partner on this project. You and your partner should turn in a single assignment, and both partners will receive the same grade on the project. Be sure to have both of your names on the assignment, but only turn in a single copy under one of your names (and turn in the project under the same name for both parts, please). Also remember that if you wish to use a late day or two for the final part of the project, both you and your partner must have those late days available.
Step 0 - Pick a partner. Now!
As soon as possible, but no later than 11:00 pm on Saturday, Nov. 14, you must pick a partner and notify us. One of you (only!) should complete this Catalyst web form by writing in the names and uwnetids of both partners.
We will use this information to set up a git
repository for your
group on the CSE GitLab server. You must use this repository for this
assignment; you cannot use another repository elsewhere. (And, as is
true of all assignments, your solution code should not be publicly
available on any repository where it could be accessed by other
students in the class this quarter or in the future.)
You must work with a partner on this assignment; you cannot work alone. Part of the point of the assignment is to gain experience handling source code when more than one person is working on a project. If you do not have a partner by the deadline, you will be randomly assigned a partner for the assignment.
You and your partner will receive 1 point (1%) of the total credit for the assignment if you follow these instructions exactly - exactly one web form for the group filled out on time with the right information (names and uwnetids, not student id numbers).
Assignment goals
This assignment continues our exploration of procedural programming, memory management, and software tools, as well as software development and working in groups. In particular, in this assignment you will:
- Implement and test a memory management package that has the same
functionality as the standard library
malloc
andfree
functions, - Gain experience using source-code management systems, in particular git,
- Gain further experience with software development tools
like
make
, and - Gain experience working in groups.
Please start now. Even though you are working with a partner, there is enough to do that you will be in (big) trouble if you wait until the weekend before it is due to begin. To encourage you to get started now you are required to turn in skeleton files for your code fairly early in the project (details at the end of this writeup).
Requirements
The project consists of two main technical pieces: a memory management package, and a program to exercise it and report statistics. The members of your group will be in charge of different parts of the assignment, as described below. Ultimately, however, both of you are responsible for, and should understand and be able to explain, all of the code submitted by your group.
Memory Management
The memory management package should include a header
file mem.h
and C implementation files that specify and
implement the following five functions.
void* getmem(uintptr_t size)
. Return a pointer to a new block of storage with at leastsize
bytes of memory. The pointer to the returned block should be aligned on an 16-byte boundary (i.e., its address should be a multiple of 16). The block may be somewhat larger than the size requested, if that is convenient for the memory allocation routines, but should not be significantly larger, which would waste space. The valuesize
must be greater than 0. Ifsize
is not positive, or if for some reasongetmem
cannot satisfy the request, it should returnNULL
. Typeuintptr_t
is an unsigned integer type that can hold a pointer value (i.e., can be converted to or from a pointer of typevoid *
, or other pointer type, exactly). It is defined in header<inttypes.h>
(and also<stdint.h>
). See discussion below.void freemem(void* p)
. Return the block of storage at locationp
to the pool of available free storage. The pointer valuep
must be one that was obtained as the result of a call togetmem
. Ifp
isNULL
, then the call tofreemem
has no effect and returns immediately. Ifp
has some value other than one returned bygetmem
, or if the block it points to has previously been released by another call tofreemem
, then the operation offreemem
is undefined (i.e.,freemem
may behave in any manner it chooses, possibly causing the program to crash either immediately or later; it is under no obligation to detect or report such errors).
One additional implementation requirement: Whenfreemem
returns a block of storage to the pool, if the block is physically located in memory adjacent to one or more other free blocks, then the free blocks involved should be combined into a single larger block, rather than adding the small blocks to the free list individually.void get_mem_stats(uintptr_t* total_size, uintptr_t* total_free, uintptr_t* n_free_blocks)
. Store statistics about the current state of the memory manager in the three integer variables whose addresses are given as arguments. The information stored should be as follows:total_size
: total amount of storage in bytes acquired by the memory manager so far to use in satisfying allocation requests. (In other words, the total amount requested from the underlying system.)total_free
: the total amount of storage in bytes that is currently stored on the free list, including any space occupied by header information or links in the free blocks.n_free_blocks
: the total number of individual blocks currently stored on the free list.
void print_heap(FILE * f)
. Print a formatted listing on filef
showing the blocks on the free list. Each line of output should describe one free block and begin with two hexadecimal numbers (0xdddddddd
, whered
is a hexadecimal digit) giving the address and length of that block. You may include any additional information you wish on the line describing the free block, but each free block should be described on a single output line that begins with the block's address and length.void check_heap()
. Check for possible problems with the free list data structure. When called this function should useassert
s to verify that the free list has the following properties:- Blocks are ordered with strictly increasing memory addresses
- Block sizes are positive numbers and no smaller than whatever minimum size you are using in your implementation
- Blocks do not overlap (the start + length of a block is not an address in the middle of a later block on the list)
- Blocks are not touching (the start + length of a block should not be the same address as the next block on the list since in that case the two blocks should have been combined into a single, larger block.)
assert
should fail and cause the program to terminate at that point. Calls tocheck_heap
should be included in other functions to attempt to catch errors as soon as possible. In particular, include calls tocheck_heap
at the beginning and end of functionsgetmem
andfreemem
. Include additional calls tocheck_heap
wherever else it makes sense.
Dividing the Work
In a production memory manager there would likely be a
single .c
file containing all of the above
functions. One person would be responsible for the implementation of
that file, while the other person would test it. But for this class,
we want to divide the work so that you and your partner both work on
the details, and use a GitLab
repository to manage the
shared files. Because of that, you should split your code into the
following set of files:
mem.h
- header file containing the public declarations of the functions (including appropriate comments). This is the interface that clients of yourgetmem
/freemem
package would use.getmem.c
- implementation of functiongetmem
.freemem.c
- implementation of functionfreemem
.get_mem_stats.c
- implementation of functionget_mem_stats
.print_heap.c
- implementation of functionprint_heap
.check_heap.c
- implementation of functioncheck_heap
.mem_impl.h
- header file with declarations of internal implementation details shared by more than one of the above files. This is information required in more than one of the implementation files, but that is not part of the public interface, which is declared in filemem.h
. In particular, this is where the declarations of the free list data structure(s) should reside.
One person in your group should be the primary implementor in charge of getmem.c
;
the other person is in charge of freemem.c
. Similarly, you should
divide get_mem_stats.c
, print_heap.c
,
and check_heap.c
with each
of you taking responsibility for one or two of these files.
You should share responsibility
for the header files as needed. Each of you is responsible for testing the
other's code.
Test and Benchmark
You should implement a program named bench
, whose
source code is stored in a file bench.c
. When this
program is run, it should execute a large number of calls to
functions getmem
and freemem
to allocate
and free blocks of random sizes and in random order. This program
should allow the user to specify parameters that control the
test. The command-line parameters, and their default values are
given below. Trailing parameters can be omitted, in which case
default values should be used. Square brackets []
mean
optional, as is the usual convention for Linux command
descriptions.
Synopsis: bench [ntrials [pctget [pctlarge [small_limit
[large_limit [random_seed ]]]]]]
Parameters:
ntrials
: total number ofgetmem
plusfreemem
calls to randomly perform during this test. Default 10000.pctget
: percent of the totalgetmem
/freemem
calls that should begetmem
. Default 50.pctlarge
: percent of thegetmem
calls that should request "large" blocks with a size greater thansmall_limit
. Default 10.small_limit
: largest size in bytes of a "small" block. Default 200.large_limit
: largest size in bytes of a "large" block. Default 20000.random_seed
: initial seed value for the random number generator. Default: some more-or-less random number such as the the system time-of-day clock (or bytes read from/dev/urandom
if you're feeling adventurous).
(The parameter list is, admittedly, complex, but the intent is that
this program will be executed by various commands in
your Makefile
(s), so you will not have to repeatedly
type long command lines to run it.)
When bench
is executed, it should
perform ntrials
memory operations. On each operation,
it should randomly decide either to allocate a block
using getmem
or free a previously acquired block
using freemem
. It should make this choice by picking a
random number with a pctget
chance of
picking getmem
instead of freemem
. If the
choice is to free a block and all previously allocated blocks have
already been freed, then there is nothing to do, but this choice
should be counted against the ntrials
total and
execution should continue.
If the choice is to free a block, one of the previously allocated blocks should be picked randomly to be freed. The bench program must pick this block and update any associated data structures used to keep track of allocated blocks in amortized constant (O(1)) time so that the implementation of the bench program does not have unpredictable effects on the processor time needed for the test.
The next three parameters are used to control the size of the
blocks that are allocated. In typical use, memory managers receive
many more requests for small blocks of storage than large ones, and
the order of requests is often unpredictable. To model this
behavior, each time a new block is allocated, it should be a large
block with probability pctlarge
; otherwise it should be
a small block (use a random number generator to make this decision
with the requested probability). If the decision is to allocate a
small block, request a block whose size is a random number between 1
and small_limit
. If the decision is to allocate a
large block, request a block whose size is is a random number
between small_limit
and large_limit
.
While the test is running, the benchmark program should print the
following statistics to stdout
:
- Total CPU time used by the benchmark test so far in seconds (show enough fractional digits to provide useful information if possible, although the granularity of the system clock may be too large for this to be meaningful for short tests).
- Total amount of storage acquired from the underlying system by
the memory manager during the test so far (e.g.,
the
total_size
quantity fromget_mem_stats
, above). - Total number of blocks on the free storage list at this point in the test.
- Average number of bytes in the free storage blocks at this point in the test.
The program should print this 10 times during execution, evenly
spaced during the test. In other words, the first report should
appear after 10% of the total
getmem
/freemem
calls have executed, then
after 20%, 30%, etc., and finally after the entire test has run. You
may format this information however you wish, but please keep it
brief and understandable - one line for each set of output numbers
should be enough.
Once your code is working without problems, you might want to rerun bench
after recompiling the code with -DNDEBUG
to turn off the assert
tests in check_heap
to see how much faster the code runs without them. However, leave the check_heap
tests on while developing and debugging your code since this will be a big help in catching errors.
You and your partner should share responsibility for this program and file however you wish.
Additional Requirements
Besides the software specifications above, you should meet the following requirements for this assignment.
- You and your partner must use a CSE GitLab repository to store
all of the code and other files associated with the project. (But
don't store things like
.o
files and executable programs that don't belong in a repository.) You must use the repository that we provide even if you have separate machines or accounts of your own that you use for other projects. - You should create a
Makefile
with at least the following targets:bench
(this should be the default target). Generate thebench
executable program.test
. Run thebench
test program with default parameters. This should recompile the program first if needed to bring it up to date.dist
. Create an archive namedhw6.tar
containing up-to-date versions of all of the files that you need to turn in (source files,Makefile
,git.log
output, andREADME
). This is the file you should turn in when you are done.clean
. Remove any.o
files, executable, emacs backup files (*~
), and any other files generated as part of making the program, leaving only the original source files and any other files in the directory unrelated to the project.
- You should create a
README
file and include it in the archive you turn in. This file should give a brief summary of:- Who was responsible for which part of the project, and how the work was divided.
- A brief description of how your heap (free list) data structure is organized and the algorithms used to manage it.
- A summary of any additional features or improvements in your memory manager or benchmark code. If you did any extra credit parts of the assignment, be sure to describe that. If you experimented with various quantities such as the minimum size of a block fragment to keep on the free list, describe your experiments and results obtained.
- A summary of the results you observed on several runs of
your
bench
program. This does not need to be exhaustive (or exhausting), but it should give the reader an idea of how your code worked, how fast it was, and how efficient it was in its use of memory. - A summary of any resources you consulted for information about memory management algorithms. Your code, of course, must be your own, but feel free to research and explore memory management topics.
- When you are ready to hand in your project, run the
command
git log
and capture the output in a filegit.log
showing the commit history in your repository. Include thisgit.log
file with the other files you submit. Both you and your partner should be regularly committing and pushing changes to your repository and we expect the log to reflect reasonable activity (but don't obsess about the number of commits/pushes). - Finally, your code should be of the usual high quality, with
clean layout, good comments, and so forth. In particular, the
comments describing the free list data structures should contain a
complete but succinct description of this data so that someone can
read these definitions and understand them without tracing the
code that uses them. Use
clint
to check for possible style issues that may need correcting.
Repository Notes
You and your partner will be given a newly created git
repository hosted on the CSE department's GitLab server (https://gitlab.cs.washington.edu).
To get a new working copy of the repository if you are in group
qz
, you should use the following git
command:
git clone git@gitlab.cs.washington.edu:cse374-15au-students/cse374-15au-qz.gitYou will need to log on to GitLab and create an appropriate ssh key for this command to work (and if it asks for a password, you need to go back and fix the ssh key or create a new one -
git
should not ask for a password if everything is set up properly.)
See the course website for links to a CSE 374 GitLab Tutorial and
other reference information.
Caution: If you have trouble getting git
/GitLab
to work properly, please use office hours, the discussion board, or
email to the course staff to sort things out. Web searches
for git
hints are particularly likely to lead you
seriously astray, suggesting all sorts of things that not only are not
useful, but could leave your repository in a strange, possibly
seriously damaged state that will be hard to unscramble.
Memory Management
The above sections describe what you need to do. This section gives some ideas about how to do it. We will talk about this further in class, and you should take advantage of the online class discussion list to trade questions, ideas, and suggestions.
The basic idea behind the memory manager is fairly simple. At the
core, the getmem
and freemem
functions
share a single data structure, the free list, which is just
a linked-list of free memory blocks that are available to satisfy
memory allocation requests. Each block on the free list starts with
an uintptr_t
integer that gives its size followed by a
pointer to the next block on the free list. To help keep data in
dynamically allocated blocks properly aligned, we require that all
of the blocks be a multiple of 16 bytes in size, and that their
addresses also be a multiple of 16.
When a block is requested from getmem
, it should scan
the free list looking for a block of storage that is at least as
large as the amount requested, delete that block from the free
list, and return a pointer to it to the
caller. When freemem
is called, it should return the
given block to the free list, combining it with any adjacent free
blocks if possible to create a single, larger block instead of
several smaller ones.
The actual implementation needs to be a bit more clever than this.
In particular, if getmem
finds a block on the free list
that is substantially larger than the storage requested, it should
divide that block and return a pointer to a portion that is large
enough to satisfy the request, leaving the remainder on the free
list. But if the block is only a little bit larger than the
requested size, then it doesn't make sense to split it and leave a
tiny chunk on the free list that is unlikely to be useful in
satisfying future requests. You can experiment with this threshold
and see what number is large enough to prevent excessive
fragmentation, without wasting too much space that could have been
used to satisfy small requests. The actual number should be a
symbolic constant given by a #define
in your code.
What if no block on the free list is large enough to satisfy
a getmem
request? In that case, getmem
needs to acquire a good-sized block of storage from the underlying
system, add it to the free list, then split it up, yielding a block
that will satisfy the request, and leaving the remainder on the free
list. Since requests to the underlying system are (normally)
relatively expensive, they should yield a reasonably large chunk of
storage, say at least 4K or 8K or more, that is likely to be useful
in satisfying several future getmem
requests. Normally
the same amount is acquired each time it is necessary to go to the
underlying system for more memory. But watch out for really
big getmem
requests. If getmem
is asked
for, say, a 200K block, it needs to get at least that much in a
single chunk, since the underlying system cannot be relied on to
return adjacent blocks of storage on successive calls.
So what is "the underlying system"? For our purposes, it
is the standard malloc
function! Your memory manager
should acquire large blocks of storage from malloc
when
it needs to add blocks to its free list. malloc
normally guarantees that the storage it returns is allocated on
16-byte or larger boundaries on modern systems, so we don't need to
worry about whether the block we get from
malloc
is properly aligned.
Notice that a request for a large block will happen the very first
time getmem
is called(!). When a program that
uses getmem
and freemem
begins execution,
the free list should be initially empty. The first
time getmem
is called, it should discover that the
(empty) free list does not contain a block large enough for the
request, so it will have to call the underlying system to acquire
some storage to work with.
What about freemem
? When it is called, it is passed a pointer
to a block of storage and it needs to add this storage to the free list, combining
it with any immediately adjacent blocks that are already on the list. What
freemem
isn't told is how big the block
is(!). In order for this to work, freemem
somehow has
to be able to find the size of the block. The usual way this is
done is to have getmem
actually allocate a block of
memory that is a bit larger than the user's request, store the
block size at the beginning of the block, and return to the caller
a pointer that actually points a few bytes beyond the real
start of the block. Then when freemem
is called, it
can take the pointer it is given, subtract the appropriate number
of bytes to get the real start address of the block, and find the
size of the block there.
How is freemem
going to find nearby blocks and decide
whether it can combine a newly freed block with one(s) adjacent to
it? There are various ways to do this (as usual), but a good basic
strategy is for getmem
and freemem
to keep
the blocks on the free list sorted in order of ascending memory
address. The block addresses plus the sizes stored in the blocks
can be used to determine where a new block should be placed in the
free list and whether it is, in fact, adjacent to another one.
It could happen that a request to freemem
would result
in one of the underlying blocks obtained from the system becoming
totally free, making it possible to return that block to the
system. But this is difficult to detect and not worth the trouble in
normal use, so you shouldn't deal with this possibility in your
code.
Implementation Suggestions
Here are a few ideas that you might find useful. Feel free to use or ignore them as you wish, although you do want to use the 64-bit pointer types correctly.
64-bit Pointers and ints
Your code should work on, and we will evaluate it on, the CSE
Fedora systems (klaatu
and the CSE virtual
machine). These are 64-bit machines, which means pointers and
addresses are 64-bit (8-byte) quantities. Your code will probably work
on other 64-bit machines, and, if you're careful, will probably work
on 32-bit machines if it is recompiled, although we won't test
that.
One thing that is needed in several places is to treat pointer
values as unsigned integers so we can do arithmetic to compute memory
block addresses and sizes. We need to be able to cast 64-bit values
between integer and pointer types without losing any
information. Fortunately the library <inttypes.h>
contains a number of types and macros that make the job easier (and
fairly portable!). The main type we want to use
is uintptr_t
, which is a type that is guaranteed to be
the right size to hold a pointer value so we can treat it as an
unsigned integer. A pointer value (void*
or any other
pointer type) can be cast to uintptr_t
to create an
integer value for arithmetic, and uintptr_t
values can be
cast to pointers if they hold integers that we want to treat as
addresses. (There is also an intptr_t
type that is a
signed integer type of the right size to hold a pointer, but for our
project it would be best to stick with unsigned values.)
You can print pointers and uintptr_t
values
with printf
. Use format %p
to print a
pointer value, e.g., printf("%p\n",
ptr);
. For uintptr_t
values, since these are
stored as long, unsigned integers on our 64-bit systems, they can be
printed as decimal numbers using the %lu
format
specifier: printf("%lu\n",uintvalue);
. It turns
out that <inttypes.h>
defines string macros that
make it possible to print values without knowing the actual size of
the underlying type. The magic incantation to print
an uintptr_t
value ui
is printf("%" PRIuPTR "\n",
ui);
. There are other formatting macros to do things like print
signed integer pointer values as decimal numbers
(PRIdPTR
) or in hex (PRIxPTR
). See a good C
reference for details.
The Benchmark Program
The command line can contain several integer parameters. These need
to be converted from character strings ("500") to
binary int
values. There are various library functions
that are useful: look at atoi
and related ones. Take
advantage of the Linux getopt
library function if it
helps.
The benchmark program relies heavily on random numbers. The
standard library function rand
can be used to generate
sequences of pseudo-random numbers. Given a particular starting
number (the seed), rand
(or any pseudo-random number
generator) will always generate the same sequence of numbers on
successive calls. This can be very helpful during testing (i.e.,
things are basically random, but the sequence is reproducible). If
you want to generate a different sequence of numbers each time the
program is executed, you can set the seed to some quantity that is
different on each run - the system time-of-day clock is a frequent
choice, and should be the default if no seed is given on the
benchmark program command line. Alternatively, modern Linux systems
provide a special file /dev/urandom
that returns random
bytes whenever it is read, and you can read bytes from here to get a
random starting value.
One of the benchmark quantities that should be printed is the
processor time used. The clock
library function can be
used to measure this. Store the time right before starting the
tests, then subtract this beginning time from the current clock time
whenever you need to get the elapsed time. Unfortunately, on many
Linux systems clock
is updated infrequently. If your
test is fast enough that
clock
has the same value before and after the test, don't worry
about it. Alternatively you can explore whether there are better timing functions
available. If you use one of these please be sure it is available on the CSE
Linux machines so the program will work when we run it.
Finally, the benchmark program needs to keep track of all of the
pointers returned by getmem
but not yet freed, and
randomly pick one of these to free when the "coin flip"
says to free some storage. The obvious way to handle this is to
allocate a "big enough" array using malloc
(not using getmem
! Why?) and store the
pointers there. When a pointer is picked randomly to be freed, you
can move another pointer from the end of the list to the spot
occupied by the freed pointer and reduce the size of the list by 1.
That way, picking the pointer and updating the list can be done
in O(1) (constant) time, so the order in which the pointers
are picked won't affect the time needed by the benchmark program
itself to run the tests.
Developing and Testing
As with all projects, you should start (very) small and incrementally build up the final project. Here are some ideas:
- You can create initial versions of
getmem
andfreemem
by implementing them as calls tomalloc
andfree
(!). That will allow work on the benchmark program to proceed independently ofgetmem
andfreemem
. Plus if there is a problem later in the project, you can always substitute these stub versions to see if the trouble is ingetmem
/freemem
or in the benchmark program. - You can implement
getmem
first by itself. Just havefreemem
return without doing anything. Getfreemem
working later. - Start small with tests involving very
few
getmem
/freemem
requests. - The
print_heap
function can be very helpful during debugging. Get it working early. Also,gdb
can be very helpful in exploring the free list and examining the operation of your code. - Write several small test programs whose effect on the heap you
can predict by hand, then use the free list printout (above)
and/or
gdb
to check that it really works as you expect. - Don't be shy about adding lots of targets to
your
Makefile
to compile and run small test programs, or run the benchmark program with various argument values. If you find yourself typing the same command more than a few times to run a test, add it to yourMakefile
as the command for a target with a suitable name (e.g.,test17
,test42
,reallybigtest
, etc.). - The
get_mem_stats
function may be useful during debugging to see the effect on the free list of various patterns ofgetmem
andfreemem
requests. Don't feel constrained to use it only to produce the required benchmark program reports. - Use
check_heap()
and otherassert
s in your program. These can be particularly useful while you are testing and debugging, particularly to check that pointers are notNULL
when they shouldn't be and that the heap data structures have not been corrupted. In particular, include calls tocheck_heap()
at the beginning and end ofgetmem
andfreemem
to verify that those functions don't introduce any obvious, checkable errors in the free list. Leave theassert
s andcheck_heap()
calls in your code even after things seem to be working. You can always put-DNDEBUG
in agcc
command in someMakefile
target to disable asserts if you want to run your code without them. - Note that
valgrind
is unlikely to be particularly helpful for this assignment. We are manipulating pointers in non-standard ways andvalgrind
may report many spurious problems that are not really errors.
Extra Credit
Here are a couple of things you could add to your memory manager once it's working.
- (easy) If
getmem
always starts scanning the free list from the beginning when it is looking for a block of suitable size, it is likely that eventually there will be lots of little fragments of free space at the beginning of the list. We can reduce fragmentation, and speed things up, if each subsequent search starts from where the previous search left off, wrapping around to the front of the free list if the end is reached before finding a suitable block. How does the output of your benchmark program change if you do this?
- (harder) Modify the free list and memory allocation routines so that blocks can be added to the free list and combined with adjacent blocks in constant time. One way to do this is the following, known as the boundary tag method. In addition to the header information at the beginning of each block containing its size, every block, both allocated and on the free list, should contain an extra few bytes at the end with length information and/or extra pointers and/or "free/allocated" bits. The idea is that when a block is being freed, we can look at the adjacent storage in the heap to find the end and beginning of the previous and next blocks, and from there we can determine whether they are free or allocated and how big they are without having to search the free list.
DO NOT ATTEMPT ANY OF THIS until you have completed the basic assignment and turned it in.
For more information, in addition to Google and Wikipedia, an
authoritative discussion is in Sec. 2.5, Dynamic Storage Allocation,
in The Art of Computer Programming, Vol. I: Fundamental
Algorithms, by Donald Knuth. Doug Lea's web site
(http://g.oswego.edu/dl/html/malloc.html)
has good information about the allocator that he wrote that was basis
of the malloc
/free
implementations in many
C distributions.
What to Turn In
To help organize the project, and to stay on schedule, you should turn in this assignment in two phases.
Part 1: Header files and repository. 14% of the
total credit for the entire assignment will be awarded for turning
in a complete set of header files and skeleton implementations of
everything required for the assignment, including the
basic Makefile
, and having these properly committed and pushed to
your GitLab repository. The header files should be
essentially complete; the skeleton (stub) implementations
(the .c
files) can contain functions with either empty
implementations or a dummy return null
statement if
needed. These files should be complete enough to compile without
errors when the files are unpacked in a directory
on klaatu
or the 64-bit CSE Linux VM and
a make
command is executed there. The implementations
may be more complete than this, but they only need to compile
cleanly at this point; nothing needs to work yet. These files should
also include a skeleton of the benchmark program
which #includes
the necessary headers and contains a
skeleton main function (return 0;
is perfectly
fine). All files must contain appropriate comments, particularly
heading comments on functions and interfaces, and information in
each file to identify you and the project.
Create a tar
archive containing the source files, a git.log
file captured from the git log
command,
and your Makefile
and turn in that archive file using the
regular dropbox. We will look at these files as well as the contents of your GitLab repository to verify that everything is stored there properly.
Part 2: Final code. This contains the complete
project, including the README
file and everything else
requested above. Use the make dist
target in
your Makefile
to create an archive containing all of
the requested files and turn that in.
Computer Science & Engineering University of Washington Box 352350 Seattle, WA 98195-2350 (206) 543-1695 voice, (206) 543-2969 FAX
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