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2.1 Overview

Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between entities associated with a presentation element in the GUI. Normally driven by the physical gesturing of a human user, Drag and Drop provides both a mechanism to enable feedback regarding the possible outcome of any subsequent data transfer to the user during navigation over the presentation elements in the GUI, and the facilities to provide for any subsequent data transfer.

A typical Drag and Drop operation can be decomposed into the following states (not entirely sequentially):

Note: Although the body of this document consistently refers to the stimulus for a drag and drop operation being a physical gesture by a human user this does not preclude a programmatically driven DnD operation given the appropriate implementation of a DragSource.

The gesture itself moves a logical cursor across the GUI hierarchy, intersecting the geometry of GUI Component(s), possibly resulting in the logical "Drag" cursor entering, crossing, and subsequently leaving Components associated DropTarget(s).

The DragSource object manifests "Drag Over" feedback to the user, in the typical case by animating the GUI Cursor associated with the logical cursor.

DropTarget objects manifest "Drag Under" feedback to the user, in the typical case, by rendering animations into their associated GUI Component(s) under the GUI Cursor.

The remainder of this document details the proposed API changes to support this model.



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