#include <iostream>

#include <cstdlib>



#include "Point.h"



using namespace std;



int *AllocateInt(int x) {

  int *heapy_int = new int;

  *heapy_int = x;

  // could also have been: int *heapy_int = new int(x);

  return heapy_int;

}



Point *AllocatePoint(int x, int y) {

  Point *heapy_point = new Point(x, y);

  return heapy_point;

}



int main(int argc, char **argv){

  Point *x = AllocatePoint(1, 2);

  int *y = AllocateInt(3);



  cout << "x's x_ coordinate: " << x->get_x() << endl;

  cout << "distance between x and self: " << x->Distance(*x) << endl;

  cout << "y: " << y << ", *y: " << *y << endl;



  delete x;

  delete y;



  return EXIT_SUCCESS;

}