/*

 * Copyright 2011 Steven Gribble

 *

 *  This file is the solution to an exercise problem posed during

 *  one of the UW CSE 333 lectures (333exercises).

 *

 *  333exercises is free software: you can redistribute it and/or modify

 *  it under the terms of the GNU General Public License as published by

 *  the Free Software Foundation, either version 3 of the License, or

 *  (at your option) any later version.

 *

 *  333exercises is distributed in the hope that it will be useful,

 *  but WITHOUT ANY WARRANTY; without even the implied warranty of

 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

 *  GNU General Public License for more details.

 *

 *  You should have received a copy of the GNU General Public License

 *  along with 333exercises.  If not, see <http://www.gnu.org/licenses/>.

 */



// lec 10 exercise 2

//

// Write a C++ program that:

//

// - has a class representing a 3-dimensional box

//

//   - uses your exercise 1 class representing 3d points to store

//     the coordinates of the vertices that define it

//

//   - assume the box has right-angles only and its faces are

//     parallel to the axes, so you need two vertices to define it

//

// - has methods to:

//

//   - test if one box is inside another box

//

//   - return the volume of a box

//

//   - handles “<<“, “=”, and a copy constructor

//

//   - uses “const” in all the right places



#include <cstdlib>



#include "ThreeDPoint.h"

#include "ThreeDBox.h"



int main(int argc, char **argv) {

  ThreeDPoint a(1,1,1), b(1,1,2), c(2,2,2), d(2,4,6);

  ThreeDBox empty(a, a), flat(a, b), small(a,c), big(a,d);

  ThreeDBox test = empty;



  cout << empty << endl;

  cout << flat << endl;

  cout << small << endl;

  cout << big << endl;



  cout << empty.Volume() << " " << flat.Volume() << " ";

  cout << small.Volume() << " " << big.Volume() << endl;



  cout << test << endl;

  test = big;

  cout << test << endl;



  cout << big.IsInside(small) << " ";

  cout << small.IsInside(big) << " ";

  cout << empty.IsInside(empty) << endl;



  return EXIT_SUCCESS;

}