#include <arpa/inet.h>
#include <assert.h>
#include <errno.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#include <iostream>
void Usage(char *progname);
void PrintOut(int fd, struct sockaddr *addr, size_t addrlen);
void PrintReverseDNS(struct sockaddr *addr, size_t addrlen);
void PrintServerSide(int client_fd, int sock_family);
int Listen(char *portnum, int *sock_family);
void HandleClient(int c_fd, struct sockaddr *addr, size_t addrlen,
int sock_family);
int main(int argc, char **argv) {
// Expect the port number as a command line argument.
if (argc != 2) {
Usage(argv[0]);
}
int sock_family;
int listen_fd = Listen(argv[1], &sock_family);
if (listen_fd <= 0) {
// We failed to bind/listen to a socket. Quit with failure.
std::cerr << "Couldn't bind to any addresses." << std::endl;
return EXIT_FAILURE;
}
// Loop forever, accepting a connection from a client and doing
// an echo trick to it.
while (1) {
struct sockaddr_storage caddr;
socklen_t caddr_len = sizeof(caddr);
int client_fd = accept(listen_fd,
reinterpret_cast<struct sockaddr *>(&caddr),
&caddr_len);
if (client_fd < 0) {
if ((errno == EINTR) || (errno == EAGAIN) || (errno == EWOULDBLOCK))
continue;
std::cerr << "Failure on accept: " << strerror(errno) << std::endl;
break;
}
HandleClient(client_fd,
reinterpret_cast<struct sockaddr *>(&caddr),
caddr_len,
sock_family);
}
// Close up shop.
close(listen_fd);
return EXIT_SUCCESS;
}
void Usage(char *progname) {
std::cerr << "usage: " << progname << " port" << std::endl;
exit(EXIT_FAILURE);
}
void PrintOut(int fd, struct sockaddr *addr, size_t addrlen) {
std::cout << "Socket [" << fd << "] is bound to:" << std::endl;
if (addr->sa_family == AF_INET) {
// Print out the IPV4 address and port
char astring[INET_ADDRSTRLEN];
struct sockaddr_in *in4 = reinterpret_cast<struct sockaddr_in *>(addr);
inet_ntop(AF_INET, &(in4->sin_addr), astring, INET_ADDRSTRLEN);
std::cout << " IPv4 address " << astring;
std::cout << " and port " << ntohs(in4->sin_port) << std::endl;
} else if (addr->sa_family == AF_INET6) {
// Print out the IPV6 address and port
char astring[INET6_ADDRSTRLEN];
struct sockaddr_in6 *in6 = reinterpret_cast<struct sockaddr_in6 *>(addr);
inet_ntop(AF_INET6, &(in6->sin6_addr), astring, INET6_ADDRSTRLEN);
std::cout << " IPv6 address " << astring;
std::cout << " and port " << ntohs(in6->sin6_port) << std::endl;
} else {
std::cout << " ???? address and port ????" << std::endl;
}
}
void PrintReverseDNS(struct sockaddr *addr, size_t addrlen) {
char hostname[1024]; // ought to be big enough.
if (getnameinfo(addr, addrlen, hostname, 1024, nullptr, 0, 0) != 0) {
sprintf(hostname, "[reverse DNS failed]");
}
std::cout << " DNS name: " << hostname << std::endl;
}
void PrintServerSide(int client_fd, int sock_family) {
char hname[1024];
hname[0] = '\0';
std::cout << "Server side interface is ";
if (sock_family == AF_INET) {
// The server is using an IPv4 address.
struct sockaddr_in srvr;
socklen_t srvrlen = sizeof(srvr);
char addrbuf[INET_ADDRSTRLEN];
getsockname(client_fd, (struct sockaddr *) &srvr, &srvrlen);
inet_ntop(AF_INET, &srvr.sin_addr, addrbuf, INET_ADDRSTRLEN);
std::cout << addrbuf;
// Get the server's dns name, or return it's IP address as
// a substitute if the dns lookup fails.
getnameinfo((const struct sockaddr *) &srvr,
srvrlen, hname, 1024, nullptr, 0, 0);
std::cout << " [" << hname << "]" << std::endl;
} else {
// The server is using an IPv6 address.
struct sockaddr_in6 srvr;
socklen_t srvrlen = sizeof(srvr);
char addrbuf[INET6_ADDRSTRLEN];
getsockname(client_fd, (struct sockaddr *) &srvr, &srvrlen);
inet_ntop(AF_INET6, &srvr.sin6_addr, addrbuf, INET6_ADDRSTRLEN);
std::cout << addrbuf;
// Get the server's dns name, or return it's IP address as
// a substitute if the dns lookup fails.
getnameinfo((const struct sockaddr *) &srvr,
srvrlen, hname, 1024, nullptr, 0, 0);
std::cout << " [" << hname << "]" << std::endl;
}
}
int Listen(char *portnum, int *sock_family) {
// Populate the "hints" addrinfo structure for getaddrinfo().
// ("man addrinfo")
struct addrinfo hints;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET6; // IPv6 (also handles IPv4 clients)
hints.ai_socktype = SOCK_STREAM; // stream
hints.ai_flags = AI_PASSIVE; // use wildcard "in6addr_any" address
hints.ai_flags |= AI_V4MAPPED; // use v4-mapped v6 if no v6 found
hints.ai_protocol = IPPROTO_TCP; // tcp protocol
hints.ai_canonname = nullptr;
hints.ai_addr = nullptr;
hints.ai_next = nullptr;
// Use argv[1] as the string representation of our portnumber to
// pass in to getaddrinfo(). getaddrinfo() returns a list of
// address structures via the output parameter "result".
struct addrinfo *result;
int res = getaddrinfo(nullptr, portnum, &hints, &result);
// Did addrinfo() fail?
if (res != 0) {
std::cerr << "getaddrinfo() failed: ";
std::cerr << gai_strerror(res) << std::endl;
return -1;
}
// Loop through the returned address structures until we are able
// to create a socket and bind to one. The address structures are
// linked in a list through the "ai_next" field of result.
int listen_fd = -1;
for (struct addrinfo *rp = result; rp != nullptr; rp = rp->ai_next) {
listen_fd = socket(rp->ai_family,
rp->ai_socktype,
rp->ai_protocol);
if (listen_fd == -1) {
// Creating this socket failed. So, loop to the next returned
// result and try again.
std::cerr << "socket() failed: " << strerror(errno) << std::endl;
listen_fd = -1;
continue;
}
// Configure the socket; we're setting a socket "option." In
// particular, we set "SO_REUSEADDR", which tells the TCP stack
// so make the port we bind to available again as soon as we
// exit, rather than waiting for a few tens of seconds to recycle it.
int optval = 1;
setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR,
&optval, sizeof(optval));
// Try binding the socket to the address and port number returned
// by getaddrinfo().
if (bind(listen_fd, rp->ai_addr, rp->ai_addrlen) == 0) {
// Bind worked! Print out the information about what
// we bound to.
PrintOut(listen_fd, rp->ai_addr, rp->ai_addrlen);
// Return to the caller the address family.
*sock_family = rp->ai_family;
break;
}
// The bind failed. Close the socket, then loop back around and
// try the next address/port returned by getaddrinfo().
close(listen_fd);
listen_fd = -1;
}
// Free the structure returned by getaddrinfo().
freeaddrinfo(result);
// If we failed to bind, return failure.
if (listen_fd == -1)
return listen_fd;
// Success. Tell the OS that we want this to be a listening socket.
if (listen(listen_fd, SOMAXCONN) != 0) {
std::cerr << "Failed to mark socket as listening: ";
std::cerr << strerror(errno) << std::endl;
close(listen_fd);
return -1;
}
// Return to the client the listening file descriptor.
return listen_fd;
}
void HandleClient(int c_fd, struct sockaddr *addr, size_t addrlen,
int sock_family) {
// Print out information about the client.
std::cout << std::endl;
std::cout << "New client connection" << std::endl;
PrintOut(c_fd, addr, addrlen);
PrintReverseDNS(addr, addrlen);
PrintServerSide(c_fd, sock_family);
// Loop, reading data and echo'ing it back, until the client
// closes the connection.
while (1) {
char clientbuf[1024];
ssize_t res = read(c_fd, clientbuf, 1023);
if (res == 0) {
std::cout << " [The client disconnected.]" << std::endl;
break;
}
if (res == -1) {
if ((errno == EAGAIN) || (errno == EINTR))
continue;
std::cout << " [Error on client socket: ";
std::cout << strerror(errno) << "]" << std::endl;
break;
}
clientbuf[res] = '\0';
std::cout << " the client sent: " << clientbuf;
// Really should do this in a loop in case of EAGAIN, EINTR,
// or short write, but I'm lazy. Don't be like me. ;)
write(c_fd, "You typed: ", strlen("You typed: "));
write(c_fd, clientbuf, strlen(clientbuf));
}
close(c_fd);
}