#ifndef SEC6_POINT3D_SOLN_H_
#define SEC6_POINT3D_SOLN_H_

#include "Triple-soln.h"

class Point3D : public Triple<double,double,double> {
 public:
  Point3D(double x, double y, double z) : Triple(x,y,z) { }

  // The Pythagorean distance of this point to the origin.
  double DistanceFromOrigin() const;
};

#endif // SEC6_POINT3D_SOLN_H_