njn25@cam.ac.uk
http://valgrind.kde.org
Copyright © 2001-2003 Nick Nethercote
LOAD
, STORE
,
FPU_R
and FPU_W
. By contrast, because of the x86
addressing modes, almost every instruction can read or write memory.
Most of the cache profiling machinery is in the file
vg_cachesim.c
.
These notes are a somewhat haphazard guide to how Valgrind's cache profiling works.
iCC
), and one for instructions that do
(idCC
):
typedef struct _CC { ULong a; ULong m1; ULong m2; } CC; typedef struct _iCC { /* word 1 */ UChar tag; UChar instr_size; /* words 2+ */ Addr instr_addr; CC I; } iCC; typedef struct _idCC { /* word 1 */ UChar tag; UChar instr_size; UChar data_size; /* words 2+ */ Addr instr_addr; CC I; CC D; } idCC;Each
CC
has three fields a
, m1
,
m2
for recording references, level 1 misses and level 2 misses.
Each of these is a 64-bit ULong
-- the numbers can get very large,
ie. greater than 4.2 billion allowed by a 32-bit unsigned int.
A iCC
has one CC
for instruction cache accesses. A
idCC
has two, one for instruction cache accesses, and one for data
cache accesses.
The iCC
and dCC
structs also store unchanging
information about the instruction:
idCC
only)
idCC
. This is
because for many memory-referencing instructions the data address can change
each time it's executed (eg. if it uses register-offset addressing). We have
to give this item to the cache simulation in a different way (see
Instrumentation section below). Some memory-referencing instructions do always
reference the same address, but we don't try to treat them specialy in order to
keep things simple.
Also note that there is only room for recording info about one data cache
access in an idCC
. So what about instructions that do a read then
a write, such as:
inc %(esi)
In a write-allocate cache, as simulated by Valgrind, the write cannot miss,
since it immediately follows the read which will drag the block into the cache
if it's not already there. So the write access isn't really interesting, and
Valgrind doesn't record it. This means that Valgrind doesn't measure
memory references, but rather memory references that could miss in the cache.
This behaviour is the same as that used by the AMD Athlon hardware counters.
It also has the benefit of simplifying the implementation -- instructions that
read and write memory can be treated like instructions that read memory.
Valgrind does JIT translations at the basic block level, and cost centres are also setup and stored at the basic block level. By doing things carefully, we store all the cost centres for a basic block in a contiguous array, and lookup comes almost for free.
Consider this part of a basic block (for exposition purposes, pretend it's an entire basic block):
movl $0x0,%eax movl $0x99, -4(%ebp)The translation to UCode looks like this:
MOVL $0x0, t20 PUTL t20, %EAX INCEIPo $5 LEA1L -4(t4), t14 MOVL $0x99, t18 STL t18, (t14) INCEIPo $7The first step is to allocate the cost centres. This requires a preliminary pass to count how many x86 instructions were in the basic block, and their types (and thus sizes). UCode translations for single x86 instructions are delimited by the
INCEIPo
instruction, the argument of which gives
the byte size of the instruction (note that lazy INCEIP updating is turned off
to allow this).
We can tell if an x86 instruction references memory by looking for
LDL
and STL
UCode instructions, and thus what kind of
cost centre is required. From this we can determine how many cost centres we
need for the basic block, and their sizes. We can then allocate them in a
single array.
Consider the example code above. After the preliminary pass, we know we need
two cost centres, one iCC
and one dCC
. So we
allocate an array to store these which looks like this:
|(uninit)| tag (1 byte) |(uninit)| instr_size (1 bytes) |(uninit)| (padding) (2 bytes) |(uninit)| instr_addr (4 bytes) |(uninit)| I.a (8 bytes) |(uninit)| I.m1 (8 bytes) |(uninit)| I.m2 (8 bytes) |(uninit)| tag (1 byte) |(uninit)| instr_size (1 byte) |(uninit)| data_size (1 byte) |(uninit)| (padding) (1 byte) |(uninit)| instr_addr (4 bytes) |(uninit)| I.a (8 bytes) |(uninit)| I.m1 (8 bytes) |(uninit)| I.m2 (8 bytes) |(uninit)| D.a (8 bytes) |(uninit)| D.m1 (8 bytes) |(uninit)| D.m2 (8 bytes)(We can see now why we need tags to distinguish between the two types of cost centres.)
We also record the size of the array. We look up the debug info of the first instruction in the basic block, and then stick the array into a table indexed by filename and function name. This makes it easy to dump the information quickly to file at the end.
|INSTR_CC| tag (1 byte) |5 | instr_size (1 bytes) |(uninit)| (padding) (2 bytes) |i_addr1 | instr_addr (4 bytes) |0 | I.a (8 bytes) |0 | I.m1 (8 bytes) |0 | I.m2 (8 bytes) |WRITE_CC| tag (1 byte) |7 | instr_size (1 byte) |4 | data_size (1 byte) |(uninit)| (padding) (1 byte) |i_addr2 | instr_addr (4 bytes) |0 | I.a (8 bytes) |0 | I.m1 (8 bytes) |0 | I.m2 (8 bytes) |0 | D.a (8 bytes) |0 | D.m1 (8 bytes) |0 | D.m2 (8 bytes)(Note that this step is not performed if a basic block is re-translated; see here for more information.)
GCC inserts padding before the instr_size
field so that it is word
aligned.
The instrumentation added to call the cache simulation function looks like this (instrumentation is indented to distinguish it from the original UCode):
MOVL $0x0, t20 PUTL t20, %EAX PUSHL %eax PUSHL %ecx PUSHL %edx MOVL $0x4091F8A4, t46 # address of 1st CC PUSHL t46 CALLMo $0x12 # second cachesim function CLEARo $0x4 POPL %edx POPL %ecx POPL %eax INCEIPo $5 LEA1L -4(t4), t14 MOVL $0x99, t18 MOVL t14, t42 STL t18, (t14) PUSHL %eax PUSHL %ecx PUSHL %edx PUSHL t42 MOVL $0x4091F8C4, t44 # address of 2nd CC PUSHL t44 CALLMo $0x13 # second cachesim function CLEARo $0x8 POPL %edx POPL %ecx POPL %eax INCEIPo $7Consider the first instruction's UCode. Each call is surrounded by three
PUSHL
and POPL
instructions to save and restore the
caller-save registers. Then the address of the instruction's cost centre is
pushed onto the stack, to be the first argument to the cache simulation
function. The address is known at this point because we are doing a
simultaneous pass through the cost centre array. This means the cost centre
lookup for each instruction is almost free (just the cost of pushing an
argument for a function call). Then the call to the cache simulation function
for non-memory-reference instructions is made (note that the
CALLMo
UInstruction takes an offset into a table of predefined
functions; it is not an absolute address), and the single argument is
CLEAR
ed from the stack.
The second instruction's UCode is similar. The only difference is that, as
mentioned before, we have to pass the address of the data item referenced to
the cache simulation function too. This explains the MOVL t14,
t42
and PUSHL t42
UInstructions. (Note that the seemingly
redundant MOV
ing will probably be optimised away during register
allocation.)
Note that instead of storing unchanging information about each instruction (instruction size, data size, etc) in its cost centre, we could have passed in these arguments to the simulation function. But this would slow the calls down (two or three extra arguments pushed onto the stack). Also it would bloat the UCode instrumentation by amounts similar to the space required for them in the cost centre; bloated UCode would also fill the translation cache more quickly, requiring more translations for large programs and slowing them down more.
However, we can't use this approach for profiling -- we can't throw away cost centres for instructions in the middle of execution! So when a basic block is translated, we first look for its cost centre array in the hash table. If there is no cost centre array, it must be the first translation, so we proceed as described above. But if there is a cost centre array already, it must be a retranslation. In this case, we skip the cost centre allocation and initialisation steps, but still do the UCode instrumentation step.
The interface to the simulation is quite clean. The functions called from the
UCode contain calls to the simulation functions in the files
vg_cachesim_{I1,D1,L2}.c
; these calls are inlined so that only
one function call is done per simulated x86 instruction. The file
vg_cachesim.c
simply #include
s the three files
containing the simulation, which makes plugging in new cache simulations is
very easy -- you just replace the three files and recompile.
Input file has the following format:
file ::= desc_line* cmd_line events_line data_line+ summary_line desc_line ::= "desc:" ws? non_nl_string cmd_line ::= "cmd:" ws? cmd events_line ::= "events:" ws? (event ws)+ data_line ::= file_line | fn_line | count_line file_line ::= ("fl=" | "fi=" | "fe=") filename fn_line ::= "fn=" fn_name count_line ::= line_num ws? (count ws)+ summary_line ::= "summary:" ws? (count ws)+ count ::= num | "."Where:
non_nl_string
is any string not containing a newline.
cmd
is a command line invocation.
filename
and fn_name
can be anything.
num
and line_num
are decimal numbers.
ws
is whitespace.
nl
is a newline.
Counts can be "." to represent "N/A", eg. the number of write misses for an instruction that doesn't write to memory.
The number of counts in each line
and the
summary_line
should not exceed the number of events in the
event_line
. If the number in each line
is less,
cg_annotate treats those missing as though they were a "." entry.
A file_line
changes the current file name. A fn_line
changes the current function name. A count_line
contains counts
that pertain to the current filename/fn_name. A "fn=" file_line
and a fn_line
must appear before any count_line
s to
give the context of the first count_line
s.
Each file_line
should be immediately followed by a
fn_line
. "fi=" file_lines
are used to switch
filenames for inlined functions; "fe=" file_lines
are similar, but
are put at the end of a basic block in which the file name hasn't been switched
back to the original file name. (fi and fe lines behave the same, they are
only distinguished to help debugging.)
cachegrind.out
output files can contain huge amounts of
information; file format was carefully chosen to minimise file
sizes.
In particular, cg_annotate would not need to change -- the file format is such
that it is not specific to the cache simulation, but could be used for any kind
of line-by-line information. The only part of cg_annotate that is specific to
the cache simulation is the name of the input file
(cachegrind.out
), although it would be very simple to add an
option to control this.