Due: at 11pm on Wednesday, April 18, 2018.
Submit
your blur_image.py file via this
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Learning Objectives:
Advice from previous students about this assignment: 14wi 15sp
You will use, modify, and extend a program to blur a black and white image using a simple 3 x 3 matrix.
One type of data that may not immediately seem amenable to manipulation via a Python program is image data. Yet that is exactly what you will do in this assignment! Large quantities of image data are collected every day: telescopes gather images of distant galaxies, satellites take photos of the earth's surface, your car license plate is photographed as you cross the 520-bridge, and video cameras collect footage as you enter a bank.
In this assignment you will write Python code to blur a black and white image. Blurring can be used to reduce the level of noise in an image and prepare it for further processing such as identifying features. Gaussian smoothing is one example of a blurring effect. We will do a very simple blur.
Blurring an image is a specific example of a applying a filter to an image. Many such filters can be applied by setting each pixel to a weighted combination of the neighboring pixels, called a convolution. The matrix of weights used is called the kernel of the transformation. If you are curious, Wikipedia has more information about image processing with convolution. That reading is optional and is not required to complete this assignment.
Your program will read in black and white images, and output a blurred version of that image. The grayscale images we will use can be thought of as a rectangular grid of pixels where each pixel is represented by an integer value from 0 to 255 (0=black, 255=white). Each location in the grid represents one pixel in the image. (Note that color images are represented differently - each pixel has 3 values, one each for red, green, and blue. The program you will write will not process color images, but we are giving you a Python program you can use to convert color images into black and white images so you can run the program on your own images if so desired.) The code that reads in an image and that writes out the correct image format has already been written for you.
The simple blurring algorithm we will use takes each pixel value in the original grid and converts it into a new value to be placed in the same location in another grid (we will not be modifying the original grid). That new value will be calculated as the average of its original value and the original value of the 8 pixels that surround it. For example, if we are examining the pixel containing the value 3 in the image below, its average would be computed by adding all 8 surrounding values to 3 and then dividing the sum by 9. (We will do this using truncating integer division - each pixel must be an integer between 0 and 255.) So the value stored in the new blurred grid would be (1 + 5 + 61 + 4 + 3 + 2 + 10 + 11 + 100)/9 or 197/9 or 21.
1 5 61 4 3 2 10 11 100
Your code will need to examine each location in the grid for the image you are given, and calculate the value for that same location in the new grid using the averaging approach described above. You might be wondering how you should compute this 9-value average for locations in the original grid that appear on the edge (or corner). For those locations, you should substitute the value 0 for any of the nine locations that "fall off the grid". So in the example above, if that 3 x 3 grid actually represented our entire image, we would calculate a new value for the upper right (northeast) corner (the value 61) as (0 + 0 + 0 + 5 + 61 + 0 + 3 + 2 + 0)/9 or 71/9 or 7. The result of blurring each image represented by the grid shown below on the left is shown on the right. Remember that we are using truncating integer division.
Original Image: Blurred Image: 1 2 3 1 2 1 4 5 6 3 5 3 7 8 9 2 4 3
Original Image: Blurred Image: 1 1 1 1 1 1 0 0 0 0 0 0 1 1 1 1 1 1 0 1 1 1 1 0 1 1 1 1 1 1 0 1 1 1 1 0 1 1 1 1 1 1 0 0 0 0 0 0
Original Image: Blurred Image: 10 10 10 10 4 6 6 4 10 10 10 10 6 10 10 6 10 10 10 10 6 10 10 6 10 10 10 10 6 10 10 6 10 10 10 10 4 6 6 4
Obtain the files you need by downloading the homework3.zip file.
Unzip the homework3.zip file to create a homework3 directory/folder. You will do your work here. The homework3 directory/folder contains:
You will do your work by modifying blur_image.py and then submitting the modified version. Add your name to the top of this file. Otherwise, there is no code to write for this problem.
Similar to homework2, for this assignment you will run your program by opening a shell or command prompt (*NOT* Canopy's Python interpreter). Follow the directions found on this page which will remind you the basics of command-line navigation for your operating system. You should navigate to your homework3 directory, then type the following command:
On Mac/Linux:
python blur_image.py images/Husky.png
On Windows:
python blur_image.py images\Husky.png
Note: If you get a "can't open file 'Husky.png'" error or a "No such file or directory" error, then perhaps you are not in your homework3 directory, or you mistyped the file name.
If you get a "ImportError: No module name Image" error, then you may have the wrong version of Python installed. Make sure you have the Enthought Python Distribution.
For now we are just checking that you have the right version of Python installed. Once you have completed the assignment (so NOT yet!), running the program as you just did should create two new files in your current directory:
The .png file can be opened in any image browser and should appear slightly blurred. (You can feed files to your program multiple times to blur them more.) The .txt file can be examined to determine if you are performing blurring correctly.
That sounds great! Read on to learn how you can make all of this happen...There is no code to write for this problem.
Problem 3 asks you to take a look at several aspects of the program as a whole before you start writing any code. There is no code to write for this problem. You will probably want to read through this problem multiple times before proceeding to the next problem, since some of its descriptions rely on terms defined towards the end of the problem.
Take a look at blur_image.py focusing on the functions in the file (these all start with def function_name) and on the main program instructions listed at the end of the file. You might print this file out so you can make notes on it and so you can easily see all parts of the program at once. You will notice that this file is about 200 lines long. Don't worry - you do not need to understand all of the code in this file! We will walk you through the modifications you need to make in Problems 4-7 below. In total you will implement four short function bodies (6-10 lines each) and add in some calls to those functions. For now let's just take a look at what we have given you.
Let's first take a look at the main program (look for the comment: "The main program begins here"). Read the comments in the code that describe what each piece of the given code does. The steps in the main program (see the comments: "Step A", "Step B", etc.) are roughly:
In order to complete steps D and E above you will need to call some of the functions in this file. Below is a brief guide to the functions in the file.
Some of these functions are given to you and you do not need to modify them at all, some you need to implement.
You do NOT need to modify these three functions. You do NOT need to know "How" these functions work, you just need to understand "What" they do.
You will also notice a few more functions in the file. We will describe these in more detail later in Problems 4-7. You do NOT need to modify these three functions. You do NOT need to know "How" these functions work, you just need to understand "What" they do.
Note that several places above it refers to a "grid of pixels". This is the data structure we will use inside of our program to represent the image. As described in the Background section, the black and white images we are using can be thought of as a rectangular grid of pixels, where each pixel is represented by an integer between 0 and 255. Inside of our program we will represent this grid as a list of lists of integers. The first (outer) list will be a list of rows of the grid. The length of this list is the "height" of the grid. Each row of the grid will be represented as a list of integers. Each row will be the same length. So the length of any one of these rows is the "width" of the grid. For example, the first image described in this writeup would be represented by the following list:
[ [1, 5, 61], [4, 3, 2], [10, 11, 100] ]
Here is another example pixel grid and the list that would represent it:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [ [ 1, 2, 3, 4, 5 ], [ 6, 7, 8, 9, 10], [ 11, 12, 13, 14, 15] ]
Assuming this list was assigned to the variable grid, to access the pixel in the top left corner (containing the value 1), you would say: grid[0][0]. To access the value in the bottom right corner (containing the value 15) you would say: grid[2][4]. (To access the 15 you could also say: grid[len(grid)-1][len(grid[0])-1]
The program you are given will read in black and white image files in .png format. It will apply the blur algorithm to the given image and write the blurred image to two output files. One output file will be in .png format that can be opened in any image viewer. The other output file will be a text file (with file extension .txt) in CSV (Comma-Separated value) format. After you implement the read_grid function, your program will also be able to read input files in the same CSV format that the program produces. We have provided a few small sample files in this format in the test_grids folder. The purpose of supporting the reading and writing of files in this CSV format is to facilitate testing your program. While it might be hard to look at a blurred image in an image viewer and tell if you have done your calculations exactly right, this should be easy to do on small files in the CSV format. For example, the contents of the CSV file small_grid.txt and the CSV file containing the result of applying the blur algorithm to that grid are shown below. Note the commas between elements.
small_grid.txt: 0, 0, 0 0, 9, 0 0, 0, 0 small_grid_blur_grid.txt: 1, 1, 1 1, 1, 1 1, 1, 1
Feel free to create your own text files in this same CSV format for testing purposes. There is no code to write for this problem.
For this problem, you need to implement the three function bodies related to blurring an image: get_pixel_at(pixel_grid, i, j), average_of_surrounding(pixel_grid, i, j), and blur(pixel_grid). We suggest you implement them in that order. You might go back to the description of the functions to refresh your memory. Below are some specifics about each of these functions and testing them. We are having you implement these particular functions because they demonstrate a nice decomposition of the overall problem of blurring an image. If you find that you are not calling all of these functions somewhere in your code you should go back and look for opportunities to do so. In particular, blur should call average_of_surrounding, and average_of_surounding should call get_pixel_at. Note that the smallest possible pixel_grid is one that contains a single pixel (e.g. [ [1] ]). You can assume that you will never be given a pixel_grid smaller than this.
1) get_pixel_at(pixel_grid, i, j) should return the pixel in pixel_grid at row i and column j (zero-indexed) or 0 if there is no row i or no column j. We will not allow negative numbers to be valid indexes into our grid. This function can be done in about 4-6 lines of code, although it is fine if yours is slightly longer.
The function test_get_pixel_at() can be used to do some basic sanity checks to test that you have implemented get_pixel_at correctly. test_get_pixel_at() makes use of the assert statement (described on slide 32 in the lecture slides about functions).
test_get_pixel_at() creates a test pixel grid, and then executes a sequence of assert statements. assert statements assert things that should be true at that point in the program, such as get_pixel_at(test_grid, 0, 0) == 1. If any of the assertions in test_get_pixel_at() fail then an error message will be printed. If you see such a message this means that you have not implemented get_pixel_at correctly. Look at the test_grid in test_get_pixel_at and the message printed and then see if you can figure out what is wrong with your implementation of get_pixel_at.
Notice that there is already a commented out call to test_get_pixel_at() immediately after its definition. Un-comment the call to test_get_pixel_at() now. The way our program is wrtten, as soon as get_pixel_at and test_get_pixel_at have been defined, the function test_get_pixel_at() will be called.
2) average_of_surrounding(pixel_grid, i, j) should return the average of the values of: the pixel at row i and column j and the eight pixels surrounding it in the given pixel_grid. This is the algorithm described in the Background section. average_of_surrounding(pixel_grid, i, j) will calculate this average for a single pixel. Notice how in the code we have given you we expect you to sum the nine pixels into the variable pixel_sum and then divide that sum by 9 using truncating integer division. You should not change this part of the code; this is how we intend for the average to be calculated. You will probably need to add anywhere from 6-10 lines of code to this function. It can be done using loops by adding in about four lines of code but that is not required. It will be fine if you solution adds closer to 10 lines of code.
The function test_average_of_surrounding is similar to test_get_pixel_at(). It can be used to do some basic checks to test that you have implemented average_of_surrounding correctly. Un-comment the call to test_average_of_surrounding() now.
3) blur(pixel_grid) - Given pixel_grid, a rectangular grid of pixels, blur should return a new grid of pixels of the same size and shape, that is the result of blurring pixel_grid. You will read the origial pixel_grid and write your results into a new grid. For each location in the given pixel_grid, compute its average based on values in pixel_grid and then store that average in the same location in the new grid you are creating. When you are done with this you should return the new grid. You will probably need to add anywhere from 8-15 lines of code to this function. We strongly recommend using the approach of starting with an empty list and appending things onto lists to create your new grid, as other approaches (e.g. copying grids) are likely to result in hard to track down bugs. See this PythonTutor example.
Here is a sample pixel_grid and the new blurred grid that should be returned.pixel_grid: [[1, 2, 3], [4, 5, 6], [7, 8, 9]] new blurred grid: [[1, 2, 1], [3, 5, 3], [2, 4, 3]]
There is no test function provided for blur. Although you may write one if you wish, using the two test functions above as models. Writing a test function for blur is not required but we encourage you to get in the practice of writing test functions. You can find other examples of blurred grids elsewhere in this writeup. You can examine the output of your blurring algorithm visually after you have finished Problem 5 below. You won't know whether you have blurred the image exactly according to the algorithm until after you have finished Problem 6 and can compare the output of small blurred test_grids.
After you have implemented blur and are convinced that get_pixel_at and average_of_surrounding are working properly, move on to Problem 5.
For this problem you must replace the two comments in the main program with code that will implement step D (apply the blur algorithm) and step E (write the results to two output files). You might go back to the discussion of the main program to take a closer look at that we are asking. You will want to call several of the functions described above. This should consist of a small number of lines of code (3-5 lines total).
Nice work, you have finished the main program! You should be able to read in .png images, blur them, and write the result to a .png and a .txt file. Try it out!!!
Finally, for this problem you need to implement read_grid(file_path) to allow your program to read in files in our CSV format. Note that you should NOT use any methods from Python's CSV module to implement this function: everything you need to know can be found in the lecture slides on File I/O.
Your code for read_grid should first open the file, and then read the file one line at a time. You should use the provided function csv_line_to_list(line) to convert each line of input into a list of integers. You will want to create a list of these lists that matches the "grid of pixels" format. Finally, you should close the file and return the grid of pixels.
If you go back and look at the main program you will notice that we are already calling read_grid where we need to. So you do not need to add in any calls to read_grid. Now you should be able to call blur_image.py giving it *either* a .png image or a file with the .txt extension in our CSV format.
Before submitting, we recommend that you confirm that your code passes the tests in test_get_pixel_at() and test_average_of_surrounding. In addition, you should test that your CSV grid reading and blurring process works by reading in the files in the test_grids folder and comparing your output grids to the corresponding blurred grid in test_grids.
For example, if you run:
On Mac/Linux:
python blur_image.py test_grids/medium_grid.txt
On Windows:
python blur_image.py test_grids\medium_grid.txt
This should produce a file called medium_grid_blur_grid.txt in your homework3 directory. You can use the Diff Checker tool from HW2 to compare YOUR file to the file called medium_grid_blur_grid.txt in the test_grids directory.
Note:
You may also enjoy blurring some of your own images. Although since your program will only accept black and white images you may first need to convert your images to black and white. We have provided color_to_gray.py, a simple Python program that converts color images into black and white .png images. (Use of this program is optional.) To use the program, in either Mac/Linux or Windows type:
python color_to_gray.py MyImage.jpg
where MyImage.jpg is the name of your image (your image can be named anything but should have an appropriate file extension). This will create a new file in your current directory called MyImage_BW.png which can then be passed to blur_image.py. There is no code to write for this problem, unless your testing uncovers a bug that you need to go back and fix :-).
You are almost done!
At the bottom of your blur_image.txt file, in the “Collaboration” part, state which students or other people (besides the course staff) helped you with the assignment, or that no one did.
Submit the following files via this turnin page.
Answer a survey asking how much time you spent and other reflections on this assignment.
Now you are done!