// This defines a simple class of critters that infect whenever they can and // otherwise just spin around, looking for critters to infect. This simple // strategy turns out to be surpisingly successful. import java.awt.*; public class FlyTrap extends Critter { public Action getMove(CritterInfo info) { if (info.getFront() == Neighbor.OTHER) { return Action.INFECT; } else { return Action.LEFT; } } public Color getColor() { return Color.RED; } public String toString() { return "T"; } }