class sphereClass: public equidistantClass { public: sphereClass(); sphereClass(double InitialRadius); sphereClass(const sphereClass& S); virtual ~sphereClass(); virtual void SetRadius(double NewRadius); virtual double Radius() const; virtual double Diameter() const; virtual double Circumference() const; virtual double Area() const; virtual double Volume() const; virtual void DisplayStatistics() const; private: double TheRadius; }; // end class