class sphereClass { public: // constructors: sphereClass(); sphereClass(double InitialRadius); // copy constructor and destructor supplied // by the compiler // sphere operations: void SetRadius(double NewRadius); double Radius() const; double Diameter() const; double Circumference() const; double Area() const; double Volume() const; void DisplayStatistics() const; private: double TheRadius; // the sphereÕs radius }; // end class