Point class

Suppose you are given a class named Point with the following contents:

// A Point represents a 2-D (x, y) position with integer coordinates.
public class Point {
    private int x;
    private int y;
    
    public Point()                          // (0, 0)
    public Point(int x, int y)
    
    public int getX()                       // return field values
    public int getY()
    public double distanceFromOrigin()      // distance from (0, 0)
    public double distance(Point other)     // distance from another point
    public void setLocation(int x, int y)   // set x/y to the given values
    public void translate(int dx, int dy)   // shift x/y by the given amounts
    public String toString()                // string e.g. "(4, -7)"