Except where otherwise noted, the contents of this document are Copyright 2013 Stuart Reges and Marty Stepp.
lab document created by Marty Stepp, Stuart Reges and Whitaker Brand
Goals for today:
public class ClassName {
// fields
fieldType fieldName;
// methods
public returnType methodName() {
statements;
}
}
A couple things look different than programs for past homeworks:
main method. It won't be run like a client program.static keyword in the header.
Suppose a method in the BankAccount class is defined as:
public double computeInterest(int rate)
If the client code has declared a BankAccount variable named acct, which of the following would be a valid call to the above method?
What are the x- and y-coordinates of the Points referred to as p1, p2, and p3 after the following code executes?
Give your answer as an x-y pair such as (0, 0).
(Recall that Points and other objects use reference semantics.
Point p1 = new Point(); p1.x = 17; p1.y = 9; Point p2 = new Point(); p2.x = 4; p2.y = -1; Point p3 = p2; p1.translate(3, 1); p2.x = 50; p3.translate(-4, 5); |
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import java.awt.*;
public class Point {
int x; // Each Point object has
int y; // an int x and y inside.
public static void draw(Graphics g) { // draws this point
g.fillOval(p1.x, p1.y, 3, 3);
g.drawString("(" + p1.x + ", " + p1.y + ")", p1.x, p1.y);
}
public void translate(int dx, int dy) { // Shifts this point's x/y
int x = x + dx; // by the given amounts.
int y = y + dy;
}
public double distanceFromOrigin() { // Returns this point's
Point p = new Point(); // distance from (0, 0).
double dist = Math.sqrt(p.x * p.x + p.y * p.y);
return dist;
}
}
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The above Point class has 5 errors. Can you find them all?
staticx (delete word int)y (delete word int)Point pp. in front of the fields
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import java.awt.*;
public class Point {
int x; // Each Point object has
int y; // an int x and y inside.
public void draw(Graphics g) { // draws this point
g.fillOval(x, y, 3, 3);
g.drawString("(" + x + ", " + y + ")", x, y);
}
public void translate(int dx, int dy) { // Shifts this point's x/y
x = x + dx; // by the given amounts.
y = y + dy;
}
public double distanceFromOrigin() { // Returns this point's
double dist = Math.sqrt(x * x + y * y); // distance from (0, 0).
return dist;
}
}
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Point p1 = new Point(); ... System.out.println(p1);
The above println statement (the entire line) is equivalent to what?
PointClient program is supposed to construct two Point objects, translate each, and then print their coordinates.
Finish the program so that it runs properly.
(You don't need to modify Point.java.)
The debugger can help you learn how classes and objects work. In this exercise we will debug the Ch. 8 "Stock" Case Study example. This program tracks purchases of two stock investments. To download the example:
Stock.java and StockMain.java.
Right-click each file name and Save the Link in the same folder you use for lab work.
StockMain.java in jGRASP to see that it works.
continued on the next slide...
System.out.print on line 53, and debug the program.
First stock's symbol: AMZN How many purchases did you make? 2 1: How many shares, at what price per share? 50 35.06 2: How many shares, at what price per share? 25 38.52
currentStock object? totalShares |
75 |
|
totalCost |
2716.0 |
continued on the next slide...
Stock object's methods.
Your program should still be stopped.
Set a new stop at the return on line 29 of Stock.java.
getProfit on the Stock and hit your stop point.
What is today's price per share? 37.29
this) 's fields, and the variable marketValue ?
symbol |
"AMZN" |
|
totalShares |
75 |
|
totalCost |
2716.0 |
marketValue |
2796.75 |
continued on the next slide...
for loop on lines 42-50 of StockMain, and Resume
Second stock's symbol: INTC How many purchases did you make? 3 1: How many shares, at what price per share? 15 16.55 2: How many shares, at what price per share? 10 18.09 3: How many shares, at what price per share? 20 17.05 What is today's price per share? 17.82
purchase, what are the field values of currentStock?
| field | after 1st purchase | after 2nd | after 3rd |
|---|---|---|---|
totalShares |
15 | 25 | 45 |
totalCost |
248.25 | 429.15 | 770.15 |
// Each BankAccount object represents one user's account
// information including name and balance of money.
public class BankAccount {
String name;
double balance;
public void deposit(double amount) {
balance = balance + amount;
}
public void withdraw(double amount) {
balance = balance - amount;
}
}
double field to the BankAccount class named transactionFee that represents an amount of money to deduct every time the user withdraws money.
The default value is $0.00, but the client can change the value.
Deduct the transaction fee money during every withdraw call (but not from deposits).
balance value at all.
Point and PointMain
Point.java and add two methods to the Point class as described on the next two slides.
The PointMain program calls these methods; you can use it to test your code.
Or you can test your code in Practice-It!
quadrant
Add the following method to the Point class:
public int quadrant()
Returns which quadrant of the x/y plane this Point object falls in.
Quadrant 1 contains all points whose x and y values are both positive.
Quadrant 2 contains all points with negative x but positive y.
Quadrant 3 contains all points with negative x and y values.
Quadrant 4 contains all points with positive x but negative y.
If the point lies directly on the x and/or y axis, return 0.
(Test your code in Practice-It! or by running the PointMain program.)
flip
Add the following method to the Point class:
public void flip()
Negates and swaps the x/y coordinates of the Point object.
For example, if an object pt initially represents the point (5, -3), after a call of pt.flip(); , the object should represent (3, -5).
If the same object initially represents the point (4, 17), after a call to pt.flip();, the object should represent (-17, -4).
Test your code in Practice-It! or by running the PointMain program.
Point toString
Modify the toString method in the Point class.
Make it return a string in the following format.
For example, if a Point object stored in a variable pt represents the point (5, -17), return the string:
Point[x=5,y=-17]
If the client code were to call System.out.println(pt); ,
that text would be shown on the console.
(Test your code in Practice-It, or by running your PointClient or PointMain and printing a Point there.)
BankAccount toString
Add a toString method to the BankAccount class.
Your method should return a string that contains the account's name and balance separated by a comma and space.
For example, if an account object named benben has the name "Benson" and a balance of 17.25, benben.toString() should return:
Benson, $17.25
If the client code were to call System.out.println(benben); , that text would be shown on the console.
(Test your code by writing a short client program that constructs and initializes an account, then prints it.)
manhattanDistance
Add the following method to the Point class:
public int manhattanDistance(Point other)
Returns the "Manhattan distance" between the current Point object and the given other Point object.
The Manhattan distance refers to how far apart two places are if the person can only travel straight horizontally or vertically, as though driving on the streets of Manhattan.
In our case, the Manhattan distance is the sum of the absolute values of the differences in their coordinates; in other words, the difference in x plus the difference in y between the points.
Click on the check-mark above to try out your solution in Practice-it!
(Write just the new method, not the entire Point class.)
TimeSpan
Define a class named TimeSpan.
A TimeSpan object stores a span of time in hours and minutes (for example, the time span between 8:00am and 10:30am is 2 hours, 30 minutes).
The minutes should always be reported as being in the range of 0 to 59.
That means that you may have to "carry" 60 minutes into a full hour.
To solve this problem, you may want to refer to the lecture slides about the syntax for constructors.
See the Practice-It link above for a full description of the class and the methods/constructors it should have.
Circle
Define a class named Circle.
A Circle object stores a center point and a radius.
See the Practice-It link above for a full description of the class and the methods/constructors it should have. You can also test your class in Practice-It.
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public class Point {
int x; // Each Point object has
int y; // an int x and y inside.
public void Point(int initX, int initY) { // Constructor
initX = x;
initY = y;
}
public static double distanceFromOrigin() { // Returns this point's
int x; // distance from (0, 0).
int y;
double dist = Math.sqrt(x*x + y*y);
return dist;
}
public void translate(int dx, int dy) { // Shifts this point's x/y
int x = x + dx; // by the given amounts.
int y = y + dy;
}
}
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The above Point class has 8 errors. Can you find them all?
voidstaticx and yx and y (remove word int)
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public class Point {
int x;
int y;
public Point(int initX, int initY) {
x = initX;
y = initY;
}
public double distanceFromOrigin() {
double dist = Math.sqrt(x*x + y*y);
return dist;
}
public void translate(int dx, int dy) {
x = x + dx;
y = y + dy;
}
}
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If you finish all the exercises, try out our Practice-It web tool. It lets you solve Java problems from our Building Java Programs textbook.
You can view an exercise, type a solution, and submit it to see if you have solved it correctly.
Choose some problems from the book and try to solve them!