// Marty Stepp, CSE 142, Autumn 2008 // This program draws some rectangles using loops. import java.awt.*; // so that I can use Graphics public class DrawLoops { public static void main(String[] args) { DrawingPanel panel = new DrawingPanel(160, 160); Graphics g = panel.getGraphics(); for (int i = 0; i < 10; i++) { g.drawRect(20 + 10 * i, 20 + 10 * i, 100 - 10 * i, 10); } } }