int x=0; float change=0; void setup() { size(400,400); background(160, 224, 227); //set to blue frameRate(30); } void draw() { smooth(); background(220-change, 224-change, 255-change); //set to blue //sun noStroke(); fill(250, 255, 23); //set to yellow ellipse(325+x, 60, 60, 60); //make sun stroke(250, 255, 23); //set rays to yellow line(325+x, 60, 325+x, 5); //ray up line(325+x, 60, 325+x, 115); //ray down line(325+x, 60, 255+x, 60); //ray left line(325+x, 60, 390+x, 60); //ray right line(325+x, 60, 390+x, 115); //ray right down line(325+x, 60, 390+x, 5); //ray right up line(325+x, 60, 255+x, 115); //ray left down line(325+x, 60, 255+x, 5); //ray right up //arms and legs strokeWeight(3); stroke(255, 205, 152); line(175, 300, 175, 350); //left leg line(225, 300, 225, 350); //right leg line(200, 225, 275, 175); //right arm line(200, 225, 125, 175); //left arm //body noStroke(); fill(255, 64, 93); //set to pink triangle(200, 150, 275, 300, 125, 300); //make dress //head fill(255, 205, 152); //set to tan ellipse(200, 125, 60, 60); //make head fill(255); //set to white ellipse(190, 120, 10, 10); //left eye ellipse(210, 120, 10, 10); //right eye fill(255, 0, 0); //set to red ellipse(200, 140, 15, 5); //make mouth //grass fill(47, 196, 18); //set to green rect(0, 350, 400, 50); //make rectangle of grass x=x-1; change=change+0.5; }