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var i, pref = new Array(4);
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var frame=1, timerID;
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for (i=0; i<4; i++){
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pref[i] = new Image;
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}
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for (i=0; i<4; i++){
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pref[i].src="new" + i +
".gif";
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}
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timerID=setTimeout("animate()",5000);
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function animate(){
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frame = (frame+1)%4;
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document.images[0].src=pref[frame].src
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if (frame == 0)
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timeID = setTimeout("animate()",5000);
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else
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timeriD = setTimeout("animate()",30);
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}
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