The PC’s PC
v After the instruction has been fetched from memory,
the PC is incremented to refer to the next instruction
in sequence
v This scheme should cause the computer to “run”
through memory executing all instructions once and
“fall off the end of memory”
v Computers have machine instructions to branch and
jump, i.e. go to some instruction other than the next
v Jump and Branch change the PC after increment
v Programs generally repeat many instructions
3 PCs: personal computer, program
counter and printed circuit board