// generated by Fast Light User Interface Designer (fluid) version 1.0011 #ifndef ScissorPanelUI_h #define ScissorPanelUI_h #include #include #include "imgflt.h" #include #include #include #include #include class ScissorPanelUI { public: ScissorPanelUI(); Fl_Window *mainWindow; private: inline void cb_Image_i(Fl_Round_Button*, void*); static void cb_Image(Fl_Round_Button*, void*); public: Fl_Round_Button *contour; private: inline void cb_contour_i(Fl_Round_Button*, void*); static void cb_contour(Fl_Round_Button*, void*); inline void cb_Pixel_i(Fl_Round_Button*, void*); static void cb_Pixel(Fl_Round_Button*, void*); inline void cb_Cost_i(Fl_Round_Button*, void*); static void cb_Cost(Fl_Round_Button*, void*); inline void cb_Path_i(Fl_Round_Button*, void*); static void cb_Path(Fl_Round_Button*, void*); inline void cb_Minimum_i(Fl_Round_Button*, void*); static void cb_Minimum(Fl_Round_Button*, void*); public: Fl_Counter *expanded; private: inline void cb_expanded_i(Fl_Counter*, void*); static void cb_expanded(Fl_Counter*, void*); public: Fl_Round_Button *whole; private: inline void cb_whole_i(Fl_Round_Button*, void*); static void cb_whole(Fl_Round_Button*, void*); inline void cb_Brush_i(Fl_Round_Button*, void*); static void cb_Brush(Fl_Round_Button*, void*); inline void cb_Close_i(Fl_Button*, void*); static void cb_Close(Fl_Button*, void*); public: void show(); void hide(); ImgView *imgView; }; #endif