campus
CSE481I: Sound Capstone

Bruce Hemingway with Johnson Goh

This capstone will build projects utilizing computer audio techniques for human interfacing, sound recording and playback, encoding and decoding, synchronization, sound synthesis, recognition, and analysis/resynthesis. Projects may contain other media, as well. Students will work in teams to design, implement, and release a software project utilizing some of the techniques such as those in the links below.

We have two Oculus-VR development kits, two Tobii EyeX Eye-tracking Controllers, and 15 Leap Motion controllers for use in building musical/audio/media interfaces. New this quarter is an Nvidia Jetson TX1 Developer Kit for high-performance Deep Neural Network learning and computer vision.

Initial meetings will be TTh 10:30-11:50 in MEB 102, to get our project groups organized. First three weeks only, as needed.

We will meet Tuesdays, 2:30-5:30 p.m. in CSE 003E, and other times as arranged by project teams.

Final project demonstration with posters on Monday, March 14th, 10:30-12:30, CSE ATRIUM. Project Reports are due by 10 pm on March 14th, in your Catalyst dropbox.

You are subscribed to the class mailing list with your UW NetID. Manage your mailing list subscription, and add your favored email address, here.

Send messages to the class mailing list: cse481i_wi16@uw.edu

Discussion board is here: https://catalyst.uw.edu/gopost/board/papah/41498/

GitLab is here: https://www.cs.washington.edu/lab/gitlab

Books

Software links and lecture notes

other sites of interest (and project videos and ideas)

Project Design Document

Project Guidelines

Project Posters and Final Reports

Some past project reports