By Christine Bian and Zhi Chen - CSE 459 - Winter 2008

RENDERING AND COMPOSITING ASSIGNMENT

Assigned: Thurs, Jan 17, 2008

Due: Wed, Jan 23, 2008 at 11:59 PM.

ASSIGNMENT DETAILS:

·         The scene you will be rendering  and compositing this week is the completed scene from last week’s assignment.

SETTING UP RENDER LAYERS:

·         Separate the scene out into 5 different render layers:

o   Diffuse (Color without cast shadows or specular highlights)

o   Specular

o   Cast Shadows

o   Occlusion (Contact shadows)

o   Depth (Luminance Depth)

 

·         Be sure to test all your render layers before sending it to the renderfarm.

RENDERING:

·         Render all your layers from frames 31 to 150. This means you will have a total of 120 rendered frames.

o   Make sure your render output is in TIFF format.

o   Render at 854 x 480 resolution.

o   Have the device aspect ratio set at 1.779, and the pixel aspect ratio set at 1.000.

 

·         You must batch render the occlusion layer, as the render farm cannot render it.

COMPOSITING:

·         2 compositions will be needed. One for all the render layers, and the second composition for the bloom effect on the final video output.

·         Render out a Quicktime video with Sorenson3 compression.

·         The final video output should be 4 seconds long.

TUTORIAL:

·         Christine’s  and Zhi’s Advanced Rendering and Compositing Tutorial

·         Zhi’s After Effects Tutorial

TIPS:

·         Test render at low resolutions to speed up render time.

·         Name all the render layers appropriately, with a logical naming convention.

·         Start rendering early, because it will take a lot of time to render out 120 frames plus time to composite them.

·         Be sure to save early and often.

 

TURN-IN:

·         Maya file .ma or .mb for your completed Environment Scene.

·         After Effects file .aep.

·         All rendered images. Each separate render pass should have its own folder of images.

·         A Quicktime movie of the final render from After Effects.

·         Do not turn in a render from the persp or any other camera!

 

GRADING CRITERIA

·         Completed work.

·         All 5 render passes.

·         Occlusion settings that are accurate.

·         Good organization within the Maya file, the After Effects file, and the render files.

·         Correct render settings in both Maya and After Effects.

·         Overall look of the final video.

·         All turn-in requirements met.