By Christine Bian and Zhi Chen - CSE 459 - Winter 2008
RENDERING AND COMPOSITING ASSIGNMENT
Assigned: Thurs, Jan 17, 2008
Due: Wed, Jan 23, 2008 at 11:59 PM.
ASSIGNMENT DETAILS:
· The scene you will be rendering and compositing this week is the completed scene from last week’s assignment.
SETTING UP RENDER LAYERS:
· Separate the scene out into 5 different render layers:
o Diffuse (Color without cast shadows or specular highlights)
o Specular
o Cast Shadows
o Occlusion (Contact shadows)
o Depth (Luminance Depth)
· Be sure to test all your render layers before sending it to the renderfarm.
RENDERING:
· Render all your layers from frames 31 to 150. This means you will have a total of 120 rendered frames.
o Make sure your render output is in TIFF format.
o Render at 854 x 480 resolution.
o Have the device aspect ratio set at 1.779, and the pixel aspect ratio set at 1.000.
· You must batch render the occlusion layer, as the render farm cannot render it.
COMPOSITING:
· 2 compositions will be needed. One for all the render layers, and the second composition for the bloom effect on the final video output.
· Render out a Quicktime video with Sorenson3 compression.
· The final video output should be 4 seconds long.
TUTORIAL:
· Christine’s and Zhi’s Advanced Rendering and Compositing Tutorial
· Zhi’s After Effects Tutorial
TIPS:
· Test render at low resolutions to speed up render time.
· Name all the render layers appropriately, with a logical naming convention.
· Start rendering early, because it will take a lot of time to render out 120 frames plus time to composite them.
· Be sure to save early and often.
TURN-IN:
· Maya file .ma or .mb for your completed Environment Scene.
· After Effects file .aep.
· All rendered images. Each separate render pass should have its own folder of images.
· A Quicktime movie of the final render from After Effects.
· Do not turn in a render from the persp or any other camera!
GRADING CRITERIA
· Completed work.
· All 5 render passes.
· Occlusion settings that are accurate.
· Good organization within the Maya file, the After Effects file, and the render files.
· Correct render settings in both Maya and After Effects.
· Overall look of the final video.
· All turn-in requirements met.