FOR HW 5

1.  Download the original Shading Folder  ,  bottle.zip , and tile_textures.zip

2.  Unzip file and put it into your own directory.

 

HOW TO REFERENCE AN IMAGE FILE IN YOUR SHADING NETWORK

When referencing an image that you have in a particular shader, Always a.)  place the image file into your directory, (i.e.  X:\CSE458_au03\YOUR_FOLDER\Blah.tif )   NOT on your desktop  (i.e.  C:\documents_and_settings\blahblah\desktop\blahblah.tif ).   b.)  use ABSOLUTE PATHS  so instead of X:\CSE458_au03\YOUR_FOLDER\Blah.tif   it will be \\gfilesrv2.cs.washington.edu\student_data\CSE458_au03\YOUR_FOLDER\Blah.tif