Dean Halford - Project 4 critique 1. What was the Project/Assignment? The project involved setting up Nurbs and Polygon primitive objects and applying shaders to them. 2. How did you approach it? I created a scene containing all the possible primitive shapes and worked on the shaders. 3. What was successful/worked well/ what are you most proud of? What worked well was finding libraries of textures (the maya/shaders/textures library) and then using those textures to try and produce different results. the best example of this is the animalskin shader i did with the polygons. 4. What needs to be improved/ is not successful? My creation of a metal shader needs improvement 5. What would you do to improve or complete the project/assignment if you had more time to work on it? fine tune the details and lighting so that the shaders work well 6. What questions or concerns do you have about the project? currently no questions