CSE457: Computer GraphicsCatalog Description: Introduction to computer image synthesis, modeling, and animation. Topics may include visual perception, displays and framebuffers, image processing, affine and projective transformations, hierarchical modeling, hidden surface elimination, shading, ray-tracing, anti-aliasing, texture mapping, curves, surfaces, particle systems, dynamics, character animation, and animation principles.
Prerequisites: CSE 303 or CSE 333; CSE 326 or CSE 332; recommended: MATH 308.
This course contributes to the following ABET outcomes:
|(a)||an ability to apply knowledge of mathematics, science, and engineering|
|(c)||an ability to design a system, component, or process to meet desired needs within realistic constraints such as economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability|
|(d)||an ability to function on multi-disciplinary teams|
|(e)||an ability to identify, formulate, and solve engineering problems|
|(h)||the broad education necessary to understand the impact of engineering solutions in a global, economic, environmental, and societal context|
|(i)||a recognition of the need for, and an ability to engage in life-long learning|
|(k)||an ability to use the techniques, skills, and modern engineering tools|
Portions of the CSE 457 Web may be reprinted or adapted for academic nonprofit purposes, providing the source is accurately quoted and duly credited. The CSE 457 Web: © 1993-2014, Department of Computer Science and Engineering, University of Washington. Administrative information on CSE457 (authentication required).