Other Approaches
Level-Set Methods  [Faugeras & Keriven 1998]
•Evolve implicit function by solving PDE’s
Probabilistic Voxel Reconstruction [DeBonet & Viola 1999], [Broadhurst et al. 2001]
•Solve for voxel uncertainty (also transparency)
Transparency and Matting  [Szeliski & Golland 1998]
•Compute voxels with alpha-channel
Max Flow/Min Cut   [Roy & Cox 1998]
•Graph theoretic formulation
Mesh-Based Stereo [Fua & Leclerc 1995], [Zhang & Seitz 2001]
•Mesh-based but similar consistency formulation
Virtualized Reality  [Narayan, Rander, Kanade 1998]
•Perform stereo 3 images at a time, merge results