![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
![](v3_space.gif) |
Let’s
write this down as an equation.
Assume the
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averaging
window is (2k+1)x(2k+1):
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We can
generalize this idea by allowing different
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weights
for different neighboring pixels:
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This is
called a cross-correlation operation and
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written:
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H is
called the “filter,” “kernel,” or “mask.”
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The
above allows negative filter indices.
When
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you
implement need to use: H[u+k,v+k]
instead of
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H[u,v]
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