Autumn 2009
Tuesday and Thursday, 12:00 to 1:20
EEB 045
Provides an introduction to several major areas of HCI. This course is a combination of readings, small assignments, and a term project.
This course will be based on several small assignments, a group term project, and an exam.
Class discussions should be informal and enjoyable, as it is important that everybody feel comfortable commenting and offering their insight. The participation component of grading in this course will be based on active participation in discussion throughout the course.
There will also be readings posted before some classes. I will expect you to have read and thought carefully about any readings before that class.
Grading will roughly correspond to 55% project, 15% individual assignments, 25% exam, and 5% class participation.
There will be several short individual assignments throughout the term. These must not be conducted in groups. This includes the project proposals that are released during the first class.
The bulk of this course is the project, where you will apply the ideas and methods of user interface design. In this project, you will:
Project webpages are linked here:
http://www.cs.washington.edu/education/courses/cse440/09au/projects.html
You may discuss your projects or other assignments here.
https://catalysttools.washington.edu/gopost/board/jaf1978/12939/
Submit homework and projects here.
https://catalysttools.washington.edu/collectit/dropbox/jaf1978/7152
I encourage you to feel comfortable discussing any aspects of this class with both myself and the TA. I am also happy to provide a mechanism for anonymous feedback:
https://catalysttools.washington.edu/umail/form/jaf1978/2591
Date |
Reading |
Due |
October 1 [slides] [video] |
Overview and Iterative Design Readings to help in your Iterative Design Assignment: Gomoll, Kathleen. (1992). Some Techniques for Observing Users. From The Art of Human-Computer Interface Design, 85-90. [local pdf] Rettig, Marc. (1994). Prototyping for Tiny Fingers. Communications of the ACM (CACM), 37(4), 21-27. [local pdf] Nielsen Norman Group. Paper Prototyping: A How-To Video. [local video] This video requires the DivX Codec available at http://download.divx.com/divx/DivXInstaller.exe. I'd strongly encourage you install only the codec, not the player or anything else that comes with it (uncheck the boxes in the custom install settings, and uncheck the install Yahoo toolbar stuff). |
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October 6 |
No Class due to UIST conference. |
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October 8 [slides] |
History of HCI Bush, V. (1945). As We May Think. Atlantic Monthly. [available online] |
Project Proposal due |
October 13 [slides] |
Contextual Inquiry Beyer, H. and Holtzblatt, K. Contextual Design. Chapter 3. [local pdf] |
Iterative Design Lab due |
October 15 [slides] |
Sketching, BrainStorming, and Teams Pausch, R. Tips for Working Successfully in a Group [local html] Katzenbach, J.R. and Smith, D.K. The Discipline of Teams. [local html] Buxton, B. Sketching User Experiences. pp. 135-151. [local pdf] |
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October 20 [slides] |
Task Analysis |
Contextual Inquiry due |
October 22 [slides] |
Video Prototyping Beaudouin-Lafon, M. and Mackay, W.E. Prototyping Tools and Techniques. [local pdf] Feel free to read the whole thing, but you only need to read through the end of Section 4.1. |
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October 27 |
Project Presentations |
Task Analysis and Design Sketches due |
October 29 [slides] |
Conceptual Models and Interface Metaphors Norman, D. Design of Everyday Things. Chapter 1. [local pdf]
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November 3 [slides] |
Low-Fidelity and Rapid Prototyping Refer back to these again: Gomoll, Kathleen. (1992). Some Techniques for Observing Users. From The Art of Human-Computer Interface Design, 85-90. [local pdf] Rettig, Marc. (1994). Prototyping for Tiny Fingers. Communications of the ACM (CACM), 37(4), 21-27. [local pdf] Nielsen Norman Group. Paper Prototyping: A How-To Video. [local video] And also take a look at this: Snyder, Carolyn. (2003). Paper Prototyping, Chapter 4. [local pdf] |
Video Prototype due |
November 5 [slides] |
Inspection-Based Methods Lewis, Clayton and Rieman, John. (1993). Evaluating the Design without Users. [local html] Jakob Nielsen. (2005). Heuristic Evaluation.
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November 10 [slides] |
Human Performance |
Low-Fidelity Prototype due |
November 12 [slides] |
User Testing |
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November 17 |
Project Presentations |
User Testing due |
November 19 |
Project Presentations |
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November 24 [slides] |
Exam Review |
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December 1 [slides] |
Remote Testing and Design Patterns |
Hall of Fame/Shame due |
December 3 |
Exam |
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December 8 |
Two Exercises and a Lesson Participation Important - No Preparation Required |
Interactive Prototype due |
December 10 |
Poster due Presentation due |
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December 17 |
Final Presentations 10:30 am, Johnson 075, Lunch and Poster Session Following |