#include #include "Point.h" using std::cout; using std::endl; int* AllocateInt(int x) { int* heapy_int = new int; *heapy_int = x; // could also have been: int *heapy_int = new int(x); return heapy_int; } Point* AllocatePoint(int x, int y) { Point* heapy_point = new Point(x, y); return heapy_point; } int main(int argc, char** argv) { Point* x = AllocatePoint(1, 2); int* y = AllocateInt(3); cout << "x's x_ coordinate: " << x->get_x() << endl; cout << "distance between x and self: " << x->Distance(*x) << endl; cout << "y: " << y << ", *y: " << *y << endl; delete x; delete y; return EXIT_SUCCESS; }