#pragma once class Point { public: Point(const int x, const int y); // constructor int get_x() const { return x_; } // inline member function int get_y() const { return y_; } // inline member function double Distance(const Point &p) const; // member function void SetLocation(const int x, const int y); // member function private: int x_; // data member int y_; // data member }; // class Point Point operator+(Point a, Point b);