// CSE 143, Homework 1, Tiles // A Tile object represents a 2D rectangular tile with a // top-left x/y coordinate, width, height, and fill color. import java.awt.Color; import java.awt.Graphics; public class Tile { private int x; // top-left x/y private int y; private int width; private int height; private Color color; // fill color // Constructs a new tile with the given coordinates, size, and color. public Tile(int x, int y, int w, int h, Color c) { this.x = x; this.y = y; this.width = w; this.height = h; this.color = c; } // Draws this tile using the given graphics pen. public void draw(Graphics g) { g.setColor(color); g.fillRect(x, y, width, height); g.setColor(Color.BLACK); g.drawRect(x, y, width, height); } // Returns this tile's leftmost x coordinate. public int getX() { return x; } // Returns this tile's topmost y coordinate. public int getY() { return y; } // Returns this tile's width. public int getWidth() { return width; } // Returns this tile's height. public int getHeight() { return height; } // Returns this tile's color. public Color getColor() { return color; } // Sets this tile's leftmost x-coordinate to be the given value. public void setX(int x) { this.x = x; } // Sets this tile's topmost y-coordinate to be the given value. public void setY(int y) { this.y = y; } // Returns a text representation of this tile, such as "(x=57,y=148,w=26,h=53)". public String toString() { return "(x=" + x + ",y=" + y + "),w=" + width + ",h=" + height + ")"; } }